+class QuantizeEffect extends SCEffect {
+
+ color[] quantizedFrame;
+ float lastQuant;
+ final BasicParameter amount = new BasicParameter("AMT", 0);
+
+ QuantizeEffect(GLucose glucose) {
+ super(glucose);
+ quantizedFrame = new color[glucose.lx.total];
+ lastQuant = 0;
+ }
+
+ public void doApply(int[] colors) {
+ float fQuant = amount.getValuef();
+ if (fQuant > 0) {
+ float tRamp = (lx.tempo.rampf() % (1./pow(2,floor((1-fQuant) * 4))));
+ float f = lastQuant;
+ lastQuant = tRamp;
+ if (tRamp > f) {
+ for (int i = 0; i < colors.length; ++i) {
+ colors[i] = quantizedFrame[i];
+ }
+ return;
+ }
+ }
+ for (int i = 0; i < colors.length; ++i) {
+ quantizedFrame[i] = colors[i];
+ }
+ }
+}
+