-class SineSphere extends SCPattern {
- private SinLFO yrot = new SinLFO(0, TWO_PI, 2000);
+class SineSphere extends DPat {
+ private SawLFO yrot = new SawLFO(0, TWO_PI, 3000);
public final Projection sinespin;
+ private BasicParameter rotation = new BasicParameter("rotation", 0);
float modelrad = sqrt((model.xMax)*(model.xMax) + (model.yMax)*(model.yMax) + (model.zMax)*(model.zMax));
Pick Sshape;
+ public final PVector P = new PVector();
class Sphery {
float f1xcenter, f1ycenter, f1zcenter, f2xcenter , f2ycenter, f2zcenter; //second three are for an ellipse with two foci
public BasicParameter huespread;
public BasicParameter bouncerate;
public BasicParameter bounceamp;
- public PVector circlecenter;
-
-
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float vibration_min, float vibration_max, float vperiod)
{
this.vibration_min = vibration_min;
this.vibration_max = vibration_max;
this.vperiod = vperiod;
- addParameter(bounceamp = new BasicParameter("Amp", .5));
- addParameter(bouncerate = new BasicParameter("Rate", .5)); //ybounce.modulateDurationBy(bouncerate);
+ //addParameter(bounceamp = new BasicParameter("Amp", .5));
+ //addParameter(bouncerate = new BasicParameter("Rate", .5)); //ybounce.modulateDurationBy(bouncerate);
addParameter(widthparameter = new BasicParameter("Width", .1));
addParameter(huespread = new BasicParameter("Hue", .2));
//addModulator(bounceamp); //ybounce.setMagnitude(bouncerate);
addModulator( vibration = new SinLFO(vibration_min , vibration_max, 240000./lx.tempo.bpm())).trigger(); //vibration.modulateDurationBy(vx);
-
+
}
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float f2xcenter, float f2ycenter, float f2zcenter,
float vibration_min, float vibration_max, float vperiod)
+
{
this.f1xcenter = f1xcenter;
this.f1ycenter = f1ycenter;
return dist(px, py, pz, f1x, f1y, f1z);
}
//void updatespherey(deltaMs, )
- color spheryvalue (float px, float py, float pz , float f1xc, float f1yc, float f1zc)
- {
+
+ int quadrant(PVector q) {
+ //float theta =
+ if (q.x > f1xcenter ) {return 140;}
+ else {return 250;}
+
+
+
+ }
+ color spheryvalue (PVector p, float f1xcenter, float f1ycenter, float f1zcenter)
+ { circlecenter = new PVector(f1xcenter, f1ycenter, f1zcenter);
//switch(sShpape.cur() ) {}
- return lx.hsb(constrain(huespread.getValuef()*5*px, 0, 360) , dist(px, py, pz, f1xc, f1yc, f1zc) ,
- max(0, 100 - 100*widthparameter.getValuef()*abs(dist(px, py, pz, f1xcenter, ybounce.getValuef(), f1zcenter)
+ return lx.hsb(constrain( huespread.getValuef()*5*quadrant(p), 0, 360) ,
+ PVector.dist(p,circlecenter) ,
+ max(0, 100 - 100*widthparameter.getValuef()*abs(PVector.dist(p, circlecenter)
- vibration.getValuef() ) ) );
}
color ellipsevalue(float px, float py, float pz , float f1xc, float f1yc, float f1zc, float f2xc, float f2yc, float f2zc)
final Sphery[] spherys;
+
SineSphere(GLucose glucose)
{
super(glucose);
sinespin = new Projection(model);
addModulator(yrot).trigger();
+ addParameter(rotation);
//Sshape = addPick("Shape", , 1);
spherys = new Sphery[] {
new Sphery(model.xMax/4, model.yMax/2, model.zMax/2, modelrad/16, modelrad/8, 3000),
// }
// }
- void run( double deltaMs) {
+ public void run( double deltaMs) {
float t = lx.tempo.rampf();
float bpm = lx.tempo.bpmf();
- //spherys[1].run(deltaMs);
- //spherys[2].run(deltaMs);
- //spherys[3].run(deltaMs);]
+ spherys[0].run(deltaMs);
+ spherys[1].run(deltaMs);
+ spherys[2].run(deltaMs);
sinespin.reset(model)
- // Translate so the center of the car is the origin, offset by yPos
+ // Translate so the center of the car is the origin, offset
.translateCenter(model, 0, 0, 0)
+ // .scale(1.3,1.3,1.3)
+ // Rotate around the origin (now the center of the car) about an y-vector
+ .rotate(yrot.getValuef(), 0, 1 , 0)
+ .translate(model.cx, model.cy, model.cz);
+
- // Rotate around the origin (now the center of the car) about an X-vector
- .rotate(yrot.getValuef(), 0, 1, 0);
-
-
+ //.translateCenter(model, model.cx, , model.cz);
+
- for (Point p: model.points){
+ for (Coord p: sinespin)
+ // for (Point p: model.points)
+ {
+ PVector P = new PVector(p.x, p.y, p.z);
color c = 0;
- c = blendColor(c, spherys[1].spheryvalue(p.x, p.y, p.z, .75*model.xMax, model.yMax/2, model.zMax/2), ADD);
- c = blendColor(c, spherys[0].spheryvalue(p.x, p.y, p.z, model.xMax/4, model.yMax/4, model.zMax/2), ADD);
- c = blendColor(c, spherys[2].spheryvalue(p.x, p.y, p.z, model.xMax/2, model.yMax/2, model.zMax/2),ADD);
+ c = blendColor(c, spherys[1].spheryvalue(P, .75*model.xMax, model.yMax/2, model.zMax/2), ADD);
+ c = blendColor(c, spherys[0].spheryvalue(P, model.xMax/4, model.yMax/4, model.zMax/2), ADD);
+ c = blendColor(c, spherys[2].spheryvalue(P, model.xMax/2, model.yMax/2, model.zMax/2),ADD);
colors[p.index] = lx.hsb(lx.h(c), lx.s(c), lx.b(c));
Cube c = model.cubes.get(i);
println(" cube #: " + i + " c.x " + c.x + " c.y " + c.y + " c.z " + c.z );
-PVector cubeangle = new PVector(c.rx, c.ry, c.rz);
-//println("raw x" + cubeangle.x + "raw y" + cubeangle.y + "raw z" + cubeangle.z);
+// PVector cubeangle = new PVector(c.rx, c.ry, c.rz);
+println("raw x angle: " + c.rx + "raw y angle: " + c.ry + "raw z angle: " + c.rz);
PVector cubecenter = new PVector(c.x + CW/2, c.y + CH/2, c.z + CW/2);
println("cubecenter unrotated: " + cubecenter.x + " " +cubecenter.y + " " +cubecenter.z );
-PVector centerrot = new PVector(cos(c.rx)*CW/2 - sin(c.rx)*CW/2, 0, cos(c.rz)*CW/2 + sin(c.rz)*CW/2);
+PVector centerrot = new PVector(cos(c.rx)*CW/2 - sin(c.rx)*CW/2, cubecenter.y, cos(c.rz)*CW/2 + sin(c.rz)*CW/2);
// nCos*(y-o.y) - nSin*(z-o.z) + o.y
-cubecenter = PVector.add(cubecenter, centerrot);
+cubecenter = PVector.add(new PVector(c.x, c.y, c.z), centerrot);
println( " cubecenter.x " + cubecenter.x + " cubecenter.y " + cubecenter.y + " cubecenter.z " + cubecenter.z + " ");
if (abs(p.x - cx) < arm) {
d = min(abs(p.x - cx), abs(p.y - middle));
}
- colors[p.index] = color(
+ colors[p.index] = lx.hsb(
(lx.getBaseHuef() + .2*abs(p.y - model.cy)) % 360,
min(100, sf*dist(abs(p.x - cx), p.y, arm, middle)),
- max(0, 120 - d*falloff));
+ constrain(120 - d*falloff, 0, 100));
}
}
}
}
float posf = position.getValuef();
for (Point p : model.points) {
- colors[p.index] = blendColor(colors[p.index], color(
+ colors[p.index] = blendColor(colors[p.index], lx.hsb(
(lx.getBaseHuef() + .2*abs(p.x - model.cx) + .2*abs(p.y - model.cy)) % 360,
100,
max(0, bright - posf*100 - falloff*abs(p.y - posf*model.yMax))
for (Point p : s.points) {
int wavi = (int) constrain(p.x / model.xMax * wval.length, 0, wval.length-1);
float wavb = max(0, wave.getValuef()*100. - 8.*abs(p.y - wval[wavi]));
- colors[p.index] = color(
+ colors[p.index] = lx.hsb(
(lx.getBaseHuef() + .2*abs(p.x - model.cx) + .2*abs(p.y - model.cy)) % 360,
100,
constrain(wavb + max(0, maxBright - 40.*abs(sparklePos - abs(i - (Cube.POINTS_PER_STRIP-1)/2.))), 0, 100)
float zPos;
BouncyBall(int i) {
- addModulator(xPos).setBasis(random(0, TWO_PI)).start();
+ addModulator(xPos.setBasis(random(0, TWO_PI)).start());
addModulator(yPos = new Accelerator(0, 0, 0));
zPos = lerp(model.zMin, model.zMax, (i+2.) / (NUM_BALLS + 4.));
}
}
class Swarm extends SCPattern {
-
+
SawLFO offset = new SawLFO(0, 1, 1000);
SinLFO rate = new SinLFO(350, 1200, 63000);
SinLFO falloff = new SinLFO(15, 50, 17000);
colors[p.index] = lx.hsb(
(lx.getBaseHuef() + 0.3 * abs(p.x - hOffX.getValuef())) % 360,
constrain(80 + 40 * fV, 0, 100),
- constrain(100 - (30 - fV * falloff.getValuef()) * modDist(i + (s*63)%61, offset.getValuef() * strip.metrics.numPoints, strip.metrics.numPoints), 0, 100)
+ constrain(100 -
+ (30 - fV * falloff.getValuef()) * modDist(i + (s*63)%61, offset.getValuef() * strip.metrics.numPoints, strip.metrics.numPoints), 0, 100)
);
++i;
- }
+ }
++s;
}
}
boom.trigger();
}
- void doApply(int[] colors) {
+ void apply(int[] colors) {
float brightv = 100 * bright.getValuef();
float falloffv = falloffv();
float satv = sat.getValuef() * 100;
onEnable();
}
- public void doApply(int[] colors) {
+ public void apply(int[] colors) {
for (Layer l : layers) {
if (l.boom.isRunning()) {
- l.doApply(colors);
+ l.apply(colors);
}
}
}
addParameter(invert);
}
- public void doApply(int[] colors) {
+ public void apply(int[] colors) {
if (!enabled) {
return;
}
float bMod = level.getValuef();
float sMod = 1 - desat.getValuef();
float hMod = hueShift.getValuef();
- float fSharp = 1/(1.0001-sharp.getValuef());
+ float fSharp = sharp.getValuef();
float fSoft = soft.getValuef();
boolean mon = mono.getValuef() > 0.5;
boolean ivt = invert.getValuef() > 0.5;
hsb[2] = 1 - hsb[2];
}
if (fSharp > 0) {
- hsb[2] = hsb[2] < .5 ? pow(hsb[2],fSharp) : 1-pow(1-hsb[2],fSharp);
+ fSharp = 1/(1-fSharp);
+ if (hsb[2] < .5) {
+ hsb[2] = pow(hsb[2],fSharp);
+ } else {
+ hsb[2] = 1-pow(1-hsb[2],fSharp);
+ }
}
if (fSoft > 0) {
if (hsb[2] > 0.5) {
lastQuant = 0;
}
- public void doApply(int[] colors) {
+ public void apply(int[] colors) {
float fQuant = amount.getValuef();
if (fQuant > 0) {
float tRamp = (lx.tempo.rampf() % (1./pow(2,floor((1-fQuant) * 4))));
class BlurEffect extends SCEffect {
- final LXParameter amount = new BasicParameter("AMT", 0);
+ final BasicParameter amount = new BasicParameter("AMT", 0);
final int[] frame;
final LinearEnvelope env = new LinearEnvelope(0, 1, 100);
env.setRangeFromHereTo(0, 1000).start();
}
- public void doApply(int[] colors) {
+ public void apply(int[] colors) {
float amt = env.getValuef() * amount.getValuef();
if (amt > 0) {
amt = (1 - amt);