- new TowerMapping(0, 0, 0, new float[][] {
- {STACKED_RELATIVE, 0, 0},
- {STACKED_RELATIVE, 5, -10, 20},
- {STACKED_RELATIVE, 0, -6},
- {STACKED_RELATIVE, -5, -2, -20},
- }),
-
- new TowerMapping(Cube.EDGE_WIDTH + 2, 0, 0, new float[][] {
- {STACKED_RELATIVE, 0, 0},
- {STACKED_RELATIVE, 0, 5, 10},
- {STACKED_RELATIVE, 0, 2, 20},
- {STACKED_RELATIVE, 0, 0, 30},
- }),
+ // Front left cubes
+// new TowerMapping(0, 0, 0, new float[][] {
+// {STACKED_RELATIVE, 0, 0},
+// {STACKED_RELATIVE, 5, -10, 20},
+// {STACKED_RELATIVE, 0, -6},
+// {STACKED_RELATIVE, -5, -2, -20},
+// }),
+//
+// new TowerMapping(Cube.EDGE_WIDTH + 2, 0, 0, new float[][] {
+// {STACKED_RELATIVE, 0, 0},
+// {STACKED_RELATIVE, 0, 5, 10},
+// {STACKED_RELATIVE, 0, 2, 20},
+// {STACKED_RELATIVE, 0, 0, 30},
+// }),