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[deb_ffmpeg.git] / ffmpeg / doc / writing_filters.txt
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1This document is a tutorial/initiation for writing simple filters in
2libavfilter.
3
4Foreword: just like everything else in FFmpeg, libavfilter is monolithic, which
5means that it is highly recommended that you submit your filters to the FFmpeg
6development mailing-list and make sure it is applied. Otherwise, your filter is
7likely to have a very short lifetime due to more a less regular internal API
8changes, and a limited distribution, review, and testing.
9
10Bootstrap
11=========
12
13Let's say you want to write a new simple video filter called "foobar" which
14takes one frame in input, changes the pixels in whatever fashion you fancy, and
15outputs the modified frame. The most simple way of doing this is to take a
16similar filter. We'll pick edgedetect, but any other should do. You can look
17for others using the `./ffmpeg -v 0 -filters|grep ' V->V '` command.
18
19 - cp libavfilter/vf_{edgedetect,foobar}.c
20 - sed -i s/edgedetect/foobar/g -i libavfilter/vf_foobar.c
21 - sed -i s/EdgeDetect/Foobar/g -i libavfilter/vf_foobar.c
22 - edit libavfilter/Makefile, and add an entry for "foobar" following the
23 pattern of the other filters.
24 - edit libavfilter/allfilters.c, and add an entry for "foobar" following the
25 pattern of the other filters.
26 - ./configure ...
27 - make -j<whatever> ffmpeg
28 - ./ffmpeg -i tests/lena.pnm -vf foobar foobar.png
29
30If everything went right, you should get a foobar.png with Lena edge-detected.
31
32That's it, your new playground is ready.
33
34Some little details about what's going on:
35libavfilter/allfilters.c:avfilter_register_all() is called at runtime to create
36a list of the available filters, but it's important to know that this file is
37also parsed by the configure script, which in turn will define variables for
38the build system and the C:
39
40 --- after running configure ---
41
42 $ grep FOOBAR config.mak
43 CONFIG_FOOBAR_FILTER=yes
44 $ grep FOOBAR config.h
45 #define CONFIG_FOOBAR_FILTER 1
46
47CONFIG_FOOBAR_FILTER=yes from the config.mak is later used to enable the filter in
48libavfilter/Makefile and CONFIG_FOOBAR_FILTER=1 from the config.h will be used
49for registering the filter in libavfilter/allfilters.c.
50
51Filter code layout
52==================
53
54You now need some theory about the general code layout of a filter. Open your
55libavfilter/vf_foobar.c. This section will detail the important parts of the
56code you need to understand before messing with it.
57
58Copyright
59---------
60
61First chunk is the copyright. Most filters are LGPL, and we are assuming
62vf_foobar is as well. We are also assuming vf_foobar is not an edge detector
63filter, so you can update the boilerplate with your credits.
64
65Doxy
66----
67
68Next chunk is the Doxygen about the file. See http://ffmpeg.org/doxygen/trunk/.
69Detail here what the filter is, does, and add some references if you feel like
70it.
71
72Context
73-------
74
75Skip the headers and scroll down to the definition of FoobarContext. This is
76your local state context. It is already filled with 0 when you get it so do not
77worry about uninitialized read into this context. This is where you put every
78"global" information you need, typically the variable storing the user options.
79You'll notice the first field "const AVClass *class"; it's the only field you
80need to keep assuming you have a context. There are some magic you don't care
81about around this field, just let it be (in first position) for now.
82
83Options
84-------
85
86Then comes the options array. This is what will define the user accessible
87options. For example, -vf foobar=mode=colormix:high=0.4:low=0.1. Most options
88have the following pattern:
89 name, description, offset, type, default value, minimum value, maximum value, flags
90
91 - name is the option name, keep it simple, lowercase
92 - description are short, in lowercase, without period, and describe what they
93 do, for example "set the foo of the bar"
94 - offset is the offset of the field in your local context, see the OFFSET()
95 macro; the option parser will use that information to fill the fields
96 according to the user input
97 - type is any of AV_OPT_TYPE_* defined in libavutil/opt.h
98 - default value is an union where you pick the appropriate type; "{.dbl=0.3}",
99 "{.i64=0x234}", "{.str=NULL}", ...
100 - min and max values define the range of available values, inclusive
101 - flags are AVOption generic flags. See AV_OPT_FLAG_* definitions
102
103In doubt, just look at the other AVOption definitions all around the codebase,
104there are tons of examples.
105
106Class
107-----
108
109AVFILTER_DEFINE_CLASS(foobar) will define a unique foobar_class with some kind
110of signature referencing the options, etc. which will be referenced in the
111definition of the AVFilter.
112
113Filter definition
114-----------------
115
116At the end of the file, you will find foobar_inputs, foobar_outputs and
117the AVFilter ff_vf_foobar. Don't forget to update the AVFilter.description with
118a description of what the filter does, starting with a capitalized letter and
119ending with a period. You'd better drop the AVFilter.flags entry for now, and
120re-add them later depending on the capabilities of your filter.
121
122Callbacks
123---------
124
125Let's now study the common callbacks. Before going into details, note that all
126these callbacks are explained in details in libavfilter/avfilter.h, so in
127doubt, refer to the doxy in that file.
128
129init()
130~~~~~~
131
132First one to be called is init(). It's flagged as cold because not called
133often. Look for "cold" on
134http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html for more
135information.
136
137As the name suggests, init() is where you eventually initialize and allocate
138your buffers, pre-compute your data, etc. Note that at this point, your local
139context already has the user options initialized, but you still haven't any
140clue about the kind of data input you will get, so this function is often
141mainly used to sanitize the user options.
142
143Some init()s will also define the number of inputs or outputs dynamically
144according to the user options. A good example of this is the split filter, but
145we won't cover this here since vf_foobar is just a simple 1:1 filter.
146
147uninit()
148~~~~~~~~
149
150Similarly, there is the uninit() callback, doing what the name suggest. Free
151everything you allocated here.
152
153query_formats()
154~~~~~~~~~~~~~~~
155
156This is following the init() and is used for the format negotiation, basically
157where you say what pixel format(s) (gray, rgb 32, yuv 4:2:0, ...) you accept
158for your inputs, and what you can output. All pixel formats are defined in
159libavutil/pixfmt.h. If you don't change the pixel format between the input and
160the output, you just have to define a pixel formats array and call
161ff_set_common_formats(). For more complex negotiation, you can refer to other
162filters such as vf_scale.
163
164config_props()
165~~~~~~~~~~~~~~
166
167This callback is not necessary, but you will probably have one or more
168config_props() anyway. It's not a callback for the filter itself but for its
169inputs or outputs (they're called "pads" - AVFilterPad - in libavfilter's
170lexicon).
171
172Inside the input config_props(), you are at a point where you know which pixel
173format has been picked after query_formats(), and more information such as the
174video width and height (inlink->{w,h}). So if you need to update your internal
175context state depending on your input you can do it here. In edgedetect you can
176see that this callback is used to allocate buffers depending on these
177information. They will be destroyed in uninit().
178
179Inside the output config_props(), you can define what you want to change in the
180output. Typically, if your filter is going to double the size of the video, you
181will update outlink->w and outlink->h.
182
183filter_frame()
184~~~~~~~~~~~~~~
185
186This is the callback you are waiting from the beginning: it is where you
187process the received frames. Along with the frame, you get the input link from
188where the frame comes from.
189
190 static int filter_frame(AVFilterLink *inlink, AVFrame *in) { ... }
191
192You can get the filter context through that input link:
193
194 AVFilterContext *ctx = inlink->dst;
195
196Then access your internal state context:
197
198 FoobarContext *foobar = ctx->priv;
199
200And also the output link where you will send your frame when you are done:
201
202 AVFilterLink *outlink = ctx->outputs[0];
203
204Here, we are picking the first output. You can have several, but in our case we
205only have one since we are in a 1:1 input-output situation.
206
207If you want to define a simple pass-through filter, you can just do:
208
209 return ff_filter_frame(outlink, in);
210
211But of course, you probably want to change the data of that frame.
212
213This can be done by accessing frame->data[] and frame->linesize[]. Important
214note here: the width does NOT match the linesize. The linesize is always
215greater or equal to the width. The padding created should not be changed or
216even read. Typically, keep in mind that a previous filter in your chain might
217have altered the frame dimension but not the linesize. Imagine a crop filter
218that halves the video size: the linesizes won't be changed, just the width.
219
220 <-------------- linesize ------------------------>
221 +-------------------------------+----------------+ ^
222 | | | |
223 | | | |
224 | picture | padding | | height
225 | | | |
226 | | | |
227 +-------------------------------+----------------+ v
228 <----------- width ------------->
229
230Before modifying the "in" frame, you have to make sure it is writable, or get a
231new one. Multiple scenarios are possible here depending on the kind of
232processing you are doing.
233
234Let's say you want to change one pixel depending on multiple pixels (typically
235the surrounding ones) of the input. In that case, you can't do an in-place
236processing of the input so you will need to allocate a new frame, with the same
237properties as the input one, and send that new frame to the next filter:
238
239 AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
240 if (!out) {
241 av_frame_free(&in);
242 return AVERROR(ENOMEM);
243 }
244 av_frame_copy_props(out, in);
245
246 // out->data[...] = foobar(in->data[...])
247
248 av_frame_free(&in);
249 return ff_filter_frame(outlink, out);
250
251In-place processing
252~~~~~~~~~~~~~~~~~~~
253
254If you can just alter the input frame, you probably just want to do that
255instead:
256
257 av_frame_make_writable(in);
258 // in->data[...] = foobar(in->data[...])
259 return ff_filter_frame(outlink, in);
260
261You may wonder why a frame might not be writable. The answer is that for
262example a previous filter might still own the frame data: imagine a filter
263prior to yours in the filtergraph that needs to cache the frame. You must not
264alter that frame, otherwise it will make that previous filter buggy. This is
265where av_frame_make_writable() helps (it won't have any effect if the frame
266already is writable).
267
268The problem with using av_frame_make_writable() is that in the worst case it
269will copy the whole input frame before you change it all over again with your
270filter: if the frame is not writable, av_frame_make_writable() will allocate
271new buffers, and copy the input frame data. You don't want that, and you can
272avoid it by just allocating a new buffer if necessary, and process from in to
273out in your filter, saving the memcpy. Generally, this is done following this
274scheme:
275
276 int direct = 0;
277 AVFrame *out;
278
279 if (av_frame_is_writable(in)) {
280 direct = 1;
281 out = in;
282 } else {
283 out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
284 if (!out) {
285 av_frame_free(&in);
286 return AVERROR(ENOMEM);
287 }
288 av_frame_copy_props(out, in);
289 }
290
291 // out->data[...] = foobar(in->data[...])
292
293 if (!direct)
294 av_frame_free(&in);
295 return ff_filter_frame(outlink, out);
296
297Of course, this will only work if you can do in-place processing. To test if
298your filter handles well the permissions, you can use the perms filter. For
299example with:
300
301 -vf perms=random,foobar
302
303Make sure no automatic pixel conversion is inserted between perms and foobar,
304otherwise the frames permissions might change again and the test will be
305meaningless: add av_log(0,0,"direct=%d\n",direct) in your code to check that.
306You can avoid the issue with something like:
307
308 -vf format=rgb24,perms=random,foobar
309
310...assuming your filter accepts rgb24 of course. This will make sure the
311necessary conversion is inserted before the perms filter.
312
313Timeline
314~~~~~~~~
315
316Adding timeline support
317(http://ffmpeg.org/ffmpeg-filters.html#Timeline-editing) is often an easy
318feature to add. In the most simple case, you just have to add
319AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC to the AVFilter.flags. You can typically
320do this when your filter does not need to save the previous context frames, or
321basically if your filter just alter whatever goes in and doesn't need
322previous/future information. See for instance commit 86cb986ce that adds
323timeline support to the fieldorder filter.
324
325In some cases, you might need to reset your context somehow. This is handled by
326the AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL flag which is used if the filter
327must not process the frames but still wants to keep track of the frames going
328through (to keep them in cache for when it's enabled again). See for example
329commit 69d72140a that adds timeline support to the phase filter.
330
331Threading
332~~~~~~~~~
333
334libavfilter does not yet support frame threading, but you can add slice
335threading to your filters.
336
337Let's say the foobar filter has the following frame processing function:
338
339 dst = out->data[0];
340 src = in ->data[0];
341
342 for (y = 0; y < inlink->h; y++) {
343 for (x = 0; x < inlink->w; x++)
344 dst[x] = foobar(src[x]);
345 dst += out->linesize[0];
346 src += in ->linesize[0];
347 }
348
349The first thing is to make this function work into slices. The new code will
350look like this:
351
352 for (y = slice_start; y < slice_end; y++) {
353 for (x = 0; x < inlink->w; x++)
354 dst[x] = foobar(src[x]);
355 dst += out->linesize[0];
356 src += in ->linesize[0];
357 }
358
359The source and destination pointers, and slice_start/slice_end will be defined
360according to the number of jobs. Generally, it looks like this:
361
362 const int slice_start = (in->height * jobnr ) / nb_jobs;
363 const int slice_end = (in->height * (jobnr+1)) / nb_jobs;
364 uint8_t *dst = out->data[0] + slice_start * out->linesize[0];
365 const uint8_t *src = in->data[0] + slice_start * in->linesize[0];
366
367This new code will be isolated in a new filter_slice():
368
369 static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ... }
370
371Note that we need our input and output frame to define slice_{start,end} and
372dst/src, which are not available in that callback. They will be transmitted
373through the opaque void *arg. You have to define a structure which contains
374everything you need:
375
376 typedef struct ThreadData {
377 AVFrame *in, *out;
378 } ThreadData;
379
380If you need some more information from your local context, put them here.
381
382In you filter_slice function, you access it like that:
383
384 const ThreadData *td = arg;
385
386Then in your filter_frame() callback, you need to call the threading
387distributor with something like this:
388
389 ThreadData td;
390
391 // ...
392
393 td.in = in;
394 td.out = out;
395 ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads));
396
397 // ...
398
399 return ff_filter_frame(outlink, out);
400
401Last step is to add AVFILTER_FLAG_SLICE_THREADS flag to AVFilter.flags.
402
403For more example of slice threading additions, you can try to run git log -p
404--grep 'slice threading' libavfilter/
405
406Finalization
407~~~~~~~~~~~~
408
409When your awesome filter is finished, you have a few more steps before you're
410done:
411
412 - write its documentation in doc/filters.texi, and test the output with make
413 doc/ffmpeg-filters.html.
414 - add a FATE test, generally by adding an entry in
415 tests/fate/filter-video.mak, add running make fate-filter-foobar GEN=1 to
416 generate the data.
417 - add an entry in the Changelog
418 - edit libavfilter/version.h and increase LIBAVFILTER_VERSION_MINOR by one
419 (and reset LIBAVFILTER_VERSION_MICRO to 100)
420 - git add ... && git commit -m "avfilter: add foobar filter." && git format-patch -1
421
422When all of this is done, you can submit your patch to the ffmpeg-devel
423mailing-list for review. If you need any help, feel free to come on our IRC
424channel, #ffmpeg-devel on irc.freenode.net.