Imported Debian version 2.4.3~trusty1
[deb_ffmpeg.git] / ffmpeg / libavcodec / ac3dsp.c
CommitLineData
2ba45a60
DM
1/*
2 * AC-3 DSP functions
3 * Copyright (c) 2011 Justin Ruggles
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#include "libavutil/avassert.h"
23#include "avcodec.h"
24#include "ac3.h"
25#include "ac3dsp.h"
26#include "mathops.h"
27
28static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
29{
30 int blk, i;
31
32 if (!num_reuse_blocks)
33 return;
34
35 for (i = 0; i < nb_coefs; i++) {
36 uint8_t min_exp = *exp;
37 uint8_t *exp1 = exp + 256;
38 for (blk = 0; blk < num_reuse_blocks; blk++) {
39 uint8_t next_exp = *exp1;
40 if (next_exp < min_exp)
41 min_exp = next_exp;
42 exp1 += 256;
43 }
44 *exp++ = min_exp;
45 }
46}
47
48static int ac3_max_msb_abs_int16_c(const int16_t *src, int len)
49{
50 int i, v = 0;
51 for (i = 0; i < len; i++)
52 v |= abs(src[i]);
53 return v;
54}
55
56static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
57 unsigned int shift)
58{
59 uint32_t *src32 = (uint32_t *)src;
60 const uint32_t mask = ~(((1 << shift) - 1) << 16);
61 int i;
62 len >>= 1;
63 for (i = 0; i < len; i += 8) {
64 src32[i ] = (src32[i ] << shift) & mask;
65 src32[i+1] = (src32[i+1] << shift) & mask;
66 src32[i+2] = (src32[i+2] << shift) & mask;
67 src32[i+3] = (src32[i+3] << shift) & mask;
68 src32[i+4] = (src32[i+4] << shift) & mask;
69 src32[i+5] = (src32[i+5] << shift) & mask;
70 src32[i+6] = (src32[i+6] << shift) & mask;
71 src32[i+7] = (src32[i+7] << shift) & mask;
72 }
73}
74
75static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
76 unsigned int shift)
77{
78 do {
79 *src++ >>= shift;
80 *src++ >>= shift;
81 *src++ >>= shift;
82 *src++ >>= shift;
83 *src++ >>= shift;
84 *src++ >>= shift;
85 *src++ >>= shift;
86 *src++ >>= shift;
87 len -= 8;
88 } while (len > 0);
89}
90
91static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
92{
93 const float scale = 1 << 24;
94 do {
95 *dst++ = lrintf(*src++ * scale);
96 *dst++ = lrintf(*src++ * scale);
97 *dst++ = lrintf(*src++ * scale);
98 *dst++ = lrintf(*src++ * scale);
99 *dst++ = lrintf(*src++ * scale);
100 *dst++ = lrintf(*src++ * scale);
101 *dst++ = lrintf(*src++ * scale);
102 *dst++ = lrintf(*src++ * scale);
103 len -= 8;
104 } while (len > 0);
105}
106
107static void ac3_bit_alloc_calc_bap_c(int16_t *mask, int16_t *psd,
108 int start, int end,
109 int snr_offset, int floor,
110 const uint8_t *bap_tab, uint8_t *bap)
111{
112 int bin, band, band_end;
113
114 /* special case, if snr offset is -960, set all bap's to zero */
115 if (snr_offset == -960) {
116 memset(bap, 0, AC3_MAX_COEFS);
117 return;
118 }
119
120 bin = start;
121 band = ff_ac3_bin_to_band_tab[start];
122 do {
123 int m = (FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
124 band_end = ff_ac3_band_start_tab[++band];
125 band_end = FFMIN(band_end, end);
126
127 for (; bin < band_end; bin++) {
128 int address = av_clip((psd[bin] - m) >> 5, 0, 63);
129 bap[bin] = bap_tab[address];
130 }
131 } while (end > band_end);
132}
133
134static void ac3_update_bap_counts_c(uint16_t mant_cnt[16], uint8_t *bap,
135 int len)
136{
137 while (len-- > 0)
138 mant_cnt[bap[len]]++;
139}
140
141DECLARE_ALIGNED(16, const uint16_t, ff_ac3_bap_bits)[16] = {
142 0, 0, 0, 3, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16
143};
144
145static int ac3_compute_mantissa_size_c(uint16_t mant_cnt[6][16])
146{
147 int blk, bap;
148 int bits = 0;
149
150 for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
151 // bap=1 : 3 mantissas in 5 bits
152 bits += (mant_cnt[blk][1] / 3) * 5;
153 // bap=2 : 3 mantissas in 7 bits
154 // bap=4 : 2 mantissas in 7 bits
155 bits += ((mant_cnt[blk][2] / 3) + (mant_cnt[blk][4] >> 1)) * 7;
156 // bap=3 : 1 mantissa in 3 bits
157 bits += mant_cnt[blk][3] * 3;
158 // bap=5 to 15 : get bits per mantissa from table
159 for (bap = 5; bap < 16; bap++)
160 bits += mant_cnt[blk][bap] * ff_ac3_bap_bits[bap];
161 }
162 return bits;
163}
164
165static void ac3_extract_exponents_c(uint8_t *exp, int32_t *coef, int nb_coefs)
166{
167 int i;
168
169 for (i = 0; i < nb_coefs; i++) {
170 int v = abs(coef[i]);
171 exp[i] = v ? 23 - av_log2(v) : 24;
172 }
173}
174
175static void ac3_sum_square_butterfly_int32_c(int64_t sum[4],
176 const int32_t *coef0,
177 const int32_t *coef1,
178 int len)
179{
180 int i;
181
182 sum[0] = sum[1] = sum[2] = sum[3] = 0;
183
184 for (i = 0; i < len; i++) {
185 int lt = coef0[i];
186 int rt = coef1[i];
187 int md = lt + rt;
188 int sd = lt - rt;
189 MAC64(sum[0], lt, lt);
190 MAC64(sum[1], rt, rt);
191 MAC64(sum[2], md, md);
192 MAC64(sum[3], sd, sd);
193 }
194}
195
196static void ac3_sum_square_butterfly_float_c(float sum[4],
197 const float *coef0,
198 const float *coef1,
199 int len)
200{
201 int i;
202
203 sum[0] = sum[1] = sum[2] = sum[3] = 0;
204
205 for (i = 0; i < len; i++) {
206 float lt = coef0[i];
207 float rt = coef1[i];
208 float md = lt + rt;
209 float sd = lt - rt;
210 sum[0] += lt * lt;
211 sum[1] += rt * rt;
212 sum[2] += md * md;
213 sum[3] += sd * sd;
214 }
215}
216
217static void ac3_downmix_c(float **samples, float (*matrix)[2],
218 int out_ch, int in_ch, int len)
219{
220 int i, j;
221 float v0, v1;
222 if (out_ch == 2) {
223 for (i = 0; i < len; i++) {
224 v0 = v1 = 0.0f;
225 for (j = 0; j < in_ch; j++) {
226 v0 += samples[j][i] * matrix[j][0];
227 v1 += samples[j][i] * matrix[j][1];
228 }
229 samples[0][i] = v0;
230 samples[1][i] = v1;
231 }
232 } else if (out_ch == 1) {
233 for (i = 0; i < len; i++) {
234 v0 = 0.0f;
235 for (j = 0; j < in_ch; j++)
236 v0 += samples[j][i] * matrix[j][0];
237 samples[0][i] = v0;
238 }
239 }
240}
241
242static void ac3_downmix_c_fixed(int32_t **samples, int16_t (*matrix)[2],
243 int out_ch, int in_ch, int len)
244{
245 int i, j;
246 int64_t v0, v1;
247 if (out_ch == 2) {
248 for (i = 0; i < len; i++) {
249 v0 = v1 = 0;
250 for (j = 0; j < in_ch; j++) {
251 v0 += (int64_t)samples[j][i] * matrix[j][0];
252 v1 += (int64_t)samples[j][i] * matrix[j][1];
253 }
254 samples[0][i] = (v0+2048)>>12;
255 samples[1][i] = (v1+2048)>>12;
256 }
257 } else if (out_ch == 1) {
258 for (i = 0; i < len; i++) {
259 v0 = 0;
260 for (j = 0; j < in_ch; j++)
261 v0 += (int64_t)samples[j][i] * matrix[j][0];
262 samples[0][i] = (v0+2048)>>12;
263 }
264 }
265}
266
267static void apply_window_int16_c(int16_t *output, const int16_t *input,
268 const int16_t *window, unsigned int len)
269{
270 int i;
271 int len2 = len >> 1;
272
273 for (i = 0; i < len2; i++) {
274 int16_t w = window[i];
275 output[i] = (MUL16(input[i], w) + (1 << 14)) >> 15;
276 output[len-i-1] = (MUL16(input[len-i-1], w) + (1 << 14)) >> 15;
277 }
278}
279
280av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
281{
282 c->ac3_exponent_min = ac3_exponent_min_c;
283 c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
284 c->ac3_lshift_int16 = ac3_lshift_int16_c;
285 c->ac3_rshift_int32 = ac3_rshift_int32_c;
286 c->float_to_fixed24 = float_to_fixed24_c;
287 c->bit_alloc_calc_bap = ac3_bit_alloc_calc_bap_c;
288 c->update_bap_counts = ac3_update_bap_counts_c;
289 c->compute_mantissa_size = ac3_compute_mantissa_size_c;
290 c->extract_exponents = ac3_extract_exponents_c;
291 c->sum_square_butterfly_int32 = ac3_sum_square_butterfly_int32_c;
292 c->sum_square_butterfly_float = ac3_sum_square_butterfly_float_c;
293 c->downmix = ac3_downmix_c;
294 c->downmix_fixed = ac3_downmix_c_fixed;
295 c->apply_window_int16 = apply_window_int16_c;
296
297 if (ARCH_ARM)
298 ff_ac3dsp_init_arm(c, bit_exact);
299 if (ARCH_X86)
300 ff_ac3dsp_init_x86(c, bit_exact);
301 if (ARCH_MIPS)
302 ff_ac3dsp_init_mips(c, bit_exact);
303}