Imported Debian version 2.4.3~trusty1
[deb_ffmpeg.git] / ffmpeg / libavutil / softfloat.h
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1/*
2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21#ifndef AVUTIL_SOFTFLOAT_H
22#define AVUTIL_SOFTFLOAT_H
23
24#include <stdint.h>
25#include "common.h"
26
27#define MIN_EXP -126
28#define MAX_EXP 126
29#define ONE_BITS 29
30
31typedef struct SoftFloat{
32 int32_t exp;
33 int32_t mant;
34}SoftFloat;
35
36static av_const SoftFloat av_normalize_sf(SoftFloat a){
37 if(a.mant){
38#if 1
39 while((a.mant + 0x20000000U)<0x40000000U){
40 a.mant += a.mant;
41 a.exp -= 1;
42 }
43#else
44 int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
45 a.exp -= s;
46 a.mant <<= s;
47#endif
48 if(a.exp < MIN_EXP){
49 a.exp = MIN_EXP;
50 a.mant= 0;
51 }
52 }else{
53 a.exp= MIN_EXP;
54 }
55 return a;
56}
57
58static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
59#if 1
60 if(a.mant + 0x40000000 < 0){
61 a.exp++;
62 a.mant>>=1;
63 }
64 return a;
65#elif 1
66 int t= a.mant + 0x40000000 < 0;
67 return (SoftFloat){a.exp+t, a.mant>>t};
68#else
69 int t= (a.mant + 0x40000000U)>>31;
70 return (SoftFloat){a.exp+t, a.mant>>t};
71#endif
72}
73
74/**
75 * @return Will not be more denormalized than a+b. So if either input is
76 * normalized, then the output will not be worse then the other input.
77 * If both are normalized, then the output will be normalized.
78 */
79static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
80 a.exp += b.exp;
81 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
82 return av_normalize1_sf(a);
83}
84
85/**
86 * b has to be normalized and not zero.
87 * @return Will not be more denormalized than a.
88 */
89static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
90 a.exp -= b.exp+1;
91 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
92 return av_normalize1_sf(a);
93}
94
95static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
96 int t= a.exp - b.exp;
97 if(t<0) return (a.mant >> (-t)) - b.mant ;
98 else return a.mant - (b.mant >> t);
99}
100
101static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
102 int t= a.exp - b.exp;
103 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
104 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
105}
106
107static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
108 return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
109}
110
111//FIXME sqrt, log, exp, pow, sin, cos
112
113static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
114 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
115}
116
117/**
118 * Rounding is to -inf.
119 */
120static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
121 v.exp += frac_bits - ONE_BITS;
122 if(v.exp >= 0) return v.mant << v.exp ;
123 else return v.mant >>(-v.exp);
124}
125
126#endif /* AVUTIL_SOFTFLOAT_H */