Imported Upstream version 1.4
[deb_x265.git] / source / common / vec / vec-primitives.cpp
CommitLineData
72b9787e
JB
1/*****************************************************************************
2 * Copyright (C) 2013 x265 project
3 *
4 * Authors: Steve Borho <steve@borho.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
19 *
20 * This program is also available under a commercial proprietary license.
21 * For more information, contact us at license @ x265.com.
22 *****************************************************************************/
23
24#include "primitives.h"
25#include "x265.h"
26
27/* The #if logic here must match the file lists in CMakeLists.txt */
28#if X265_ARCH_X86
29#if defined(__INTEL_COMPILER)
30#define HAVE_SSE3
31#define HAVE_SSSE3
32#define HAVE_SSE4
33#define HAVE_AVX2
34#elif defined(__GNUC__)
35#if __clang__ || (__GNUC__ >= 4 && __GNUC_MINOR__ >= 3)
36#define HAVE_SSE3
37#define HAVE_SSSE3
38#define HAVE_SSE4
39#endif
40#if __clang__ || (__GNUC__ >= 4 && __GNUC_MINOR__ >= 7)
41#define HAVE_AVX2
42#endif
43#elif defined(_MSC_VER)
44#define HAVE_SSE3
45#define HAVE_SSSE3
46#define HAVE_SSE4
47#if _MSC_VER >= 1700 // VC11
48#define HAVE_AVX2
49#endif
50#endif // compiler checks
51#endif // if X265_ARCH_X86
52
53namespace x265 {
54// private x265 namespace
55
56void Setup_Vec_DCTPrimitives_sse3(EncoderPrimitives&);
57void Setup_Vec_DCTPrimitives_ssse3(EncoderPrimitives&);
58void Setup_Vec_DCTPrimitives_sse41(EncoderPrimitives&);
59
60/* Use primitives for the best available vector architecture */
61void Setup_Instrinsic_Primitives(EncoderPrimitives &p, int cpuMask)
62{
63#ifdef HAVE_SSE3
64 if (cpuMask & X265_CPU_SSE3)
65 {
66 Setup_Vec_DCTPrimitives_sse3(p);
67 }
68#endif
69#ifdef HAVE_SSSE3
70 if (cpuMask & X265_CPU_SSSE3)
71 {
72 Setup_Vec_DCTPrimitives_ssse3(p);
73 }
74#endif
75#ifdef HAVE_SSE4
76 if (cpuMask & X265_CPU_SSE4)
77 {
78 Setup_Vec_DCTPrimitives_sse41(p);
79 }
80#endif
81 (void)p;
82 (void)cpuMask;
83}
84}