Imported Upstream version 1.15.1
[deb_xorg-server.git] / exa / exa_classic.c
CommitLineData
a09e091a
JB
1/*
2 * Copyright © 2009 Maarten Maathuis
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25#ifdef HAVE_DIX_CONFIG_H
26#include <dix-config.h>
27#endif
28
29#include <string.h>
30
31#include "exa_priv.h"
32#include "exa.h"
33
34/* This file holds the classic exa specific implementation. */
35
36static _X_INLINE void *
37ExaGetPixmapAddress(PixmapPtr p)
38{
39 ExaPixmapPriv(p);
40
41 if (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr)
42 return pExaPixmap->fb_ptr;
43 else
44 return pExaPixmap->sys_ptr;
45}
46
47/**
48 * exaCreatePixmap() creates a new pixmap.
49 *
50 * If width and height are 0, this won't be a full-fledged pixmap and it will
51 * get ModifyPixmapHeader() called on it later. So, we mark it as pinned, because
52 * ModifyPixmapHeader() would break migration. These types of pixmaps are used
53 * for scratch pixmaps, or to represent the visible screen.
54 */
55PixmapPtr
56exaCreatePixmap_classic(ScreenPtr pScreen, int w, int h, int depth,
57 unsigned usage_hint)
58{
59 PixmapPtr pPixmap;
60 ExaPixmapPrivPtr pExaPixmap;
61 BoxRec box;
62 int bpp;
63
64 ExaScreenPriv(pScreen);
65
66 if (w > 32767 || h > 32767)
67 return NullPixmap;
68
69 swap(pExaScr, pScreen, CreatePixmap);
70 pPixmap = pScreen->CreatePixmap(pScreen, w, h, depth, usage_hint);
71 swap(pExaScr, pScreen, CreatePixmap);
72
73 if (!pPixmap)
74 return NULL;
75
76 pExaPixmap = ExaGetPixmapPriv(pPixmap);
77 pExaPixmap->driverPriv = NULL;
78
79 bpp = pPixmap->drawable.bitsPerPixel;
80
81 pExaPixmap->driverPriv = NULL;
82 /* Scratch pixmaps may have w/h equal to zero, and may not be
83 * migrated.
84 */
85 if (!w || !h)
86 pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
87 else
88 pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;
89
90 pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
91 pExaPixmap->sys_pitch = pPixmap->devKind;
92
93 pPixmap->devPrivate.ptr = NULL;
94 pExaPixmap->use_gpu_copy = FALSE;
95
96 pExaPixmap->fb_ptr = NULL;
97 exaSetFbPitch(pExaScr, pExaPixmap, w, h, bpp);
98 pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;
99
100 if (pExaPixmap->fb_pitch > 131071) {
101 swap(pExaScr, pScreen, DestroyPixmap);
102 pScreen->DestroyPixmap(pPixmap);
103 swap(pExaScr, pScreen, DestroyPixmap);
104 return NULL;
105 }
106
107 /* Set up damage tracking */
108 pExaPixmap->pDamage = DamageCreate(NULL, NULL,
109 DamageReportNone, TRUE,
110 pScreen, pPixmap);
111
112 if (pExaPixmap->pDamage == NULL) {
113 swap(pExaScr, pScreen, DestroyPixmap);
114 pScreen->DestroyPixmap(pPixmap);
115 swap(pExaScr, pScreen, DestroyPixmap);
116 return NULL;
117 }
118
119 DamageRegister(&pPixmap->drawable, pExaPixmap->pDamage);
120 /* This ensures that pending damage reflects the current operation. */
121 /* This is used by exa to optimize migration. */
122 DamageSetReportAfterOp(pExaPixmap->pDamage, TRUE);
123
124 pExaPixmap->area = NULL;
125
126 /* We set the initial pixmap as completely valid for a simple reason.
127 * Imagine a 1000x1000 pixmap, it has 1 million pixels, 250000 of which
128 * could form single pixel rects as part of a region. Setting the complete region
129 * as valid is a natural defragmentation of the region.
130 */
131 box.x1 = 0;
132 box.y1 = 0;
133 box.x2 = w;
134 box.y2 = h;
135 RegionInit(&pExaPixmap->validSys, &box, 0);
136 RegionInit(&pExaPixmap->validFB, &box, 0);
137
138 exaSetAccelBlock(pExaScr, pExaPixmap, w, h, bpp);
139
140 /* During a fallback we must prepare access. */
141 if (pExaScr->fallback_counter)
142 exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_AUX_DEST);
143
144 return pPixmap;
145}
146
147Bool
148exaModifyPixmapHeader_classic(PixmapPtr pPixmap, int width, int height,
149 int depth, int bitsPerPixel, int devKind,
150 pointer pPixData)
151{
152 ScreenPtr pScreen;
153 ExaScreenPrivPtr pExaScr;
154 ExaPixmapPrivPtr pExaPixmap;
155 Bool ret;
156
157 if (!pPixmap)
158 return FALSE;
159
160 pScreen = pPixmap->drawable.pScreen;
161 pExaScr = ExaGetScreenPriv(pScreen);
162 pExaPixmap = ExaGetPixmapPriv(pPixmap);
163
164 if (pExaPixmap) {
165 if (pPixData)
166 pExaPixmap->sys_ptr = pPixData;
167
168 if (devKind > 0)
169 pExaPixmap->sys_pitch = devKind;
170
171 /* Classic EXA:
172 * - Framebuffer.
173 * - Scratch pixmap with gpu memory.
174 */
175 if (pExaScr->info->memoryBase && pPixData) {
176 if ((CARD8 *) pPixData >= pExaScr->info->memoryBase &&
177 ((CARD8 *) pPixData - pExaScr->info->memoryBase) <
178 pExaScr->info->memorySize) {
179 pExaPixmap->fb_ptr = pPixData;
180 pExaPixmap->fb_pitch = devKind;
181 pExaPixmap->use_gpu_copy = TRUE;
182 }
183 }
184
185 if (width > 0 && height > 0 && bitsPerPixel > 0) {
186 exaSetFbPitch(pExaScr, pExaPixmap, width, height, bitsPerPixel);
187
188 exaSetAccelBlock(pExaScr, pExaPixmap, width, height, bitsPerPixel);
189 }
190
191 /* Pixmaps subject to ModifyPixmapHeader will be pinned to system or
192 * gpu memory, so there's no need to track damage.
193 */
194 if (pExaPixmap->pDamage) {
195 DamageDestroy(pExaPixmap->pDamage);
196 pExaPixmap->pDamage = NULL;
197 }
198 }
199
200 swap(pExaScr, pScreen, ModifyPixmapHeader);
201 ret = pScreen->ModifyPixmapHeader(pPixmap, width, height, depth,
202 bitsPerPixel, devKind, pPixData);
203 swap(pExaScr, pScreen, ModifyPixmapHeader);
204
205 /* Always NULL this, we don't want lingering pointers. */
206 pPixmap->devPrivate.ptr = NULL;
207
208 return ret;
209}
210
211Bool
212exaDestroyPixmap_classic(PixmapPtr pPixmap)
213{
214 ScreenPtr pScreen = pPixmap->drawable.pScreen;
215
216 ExaScreenPriv(pScreen);
217 Bool ret;
218
219 if (pPixmap->refcnt == 1) {
220 ExaPixmapPriv(pPixmap);
221
222 exaDestroyPixmap(pPixmap);
223
224 if (pExaPixmap->area) {
225 DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n",
226 (void *) pPixmap->drawable.id,
227 ExaGetPixmapPriv(pPixmap)->area->offset,
228 pPixmap->drawable.width, pPixmap->drawable.height));
229 /* Free the offscreen area */
230 exaOffscreenFree(pPixmap->drawable.pScreen, pExaPixmap->area);
231 pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
232 pPixmap->devKind = pExaPixmap->sys_pitch;
233 }
234 RegionUninit(&pExaPixmap->validSys);
235 RegionUninit(&pExaPixmap->validFB);
236 }
237
238 swap(pExaScr, pScreen, DestroyPixmap);
239 ret = pScreen->DestroyPixmap(pPixmap);
240 swap(pExaScr, pScreen, DestroyPixmap);
241
242 return ret;
243}
244
245Bool
246exaPixmapHasGpuCopy_classic(PixmapPtr pPixmap)
247{
248 ScreenPtr pScreen = pPixmap->drawable.pScreen;
249
250 ExaScreenPriv(pScreen);
251 ExaPixmapPriv(pPixmap);
252 Bool ret;
253
254 if (pExaScr->info->PixmapIsOffscreen) {
255 void *old_ptr = pPixmap->devPrivate.ptr;
256
257 pPixmap->devPrivate.ptr = ExaGetPixmapAddress(pPixmap);
258 ret = pExaScr->info->PixmapIsOffscreen(pPixmap);
259 pPixmap->devPrivate.ptr = old_ptr;
260 }
261 else
262 ret = (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr);
263
264 return ret;
265}