Imported Upstream version 1.15.1
[deb_xorg-server.git] / hw / dmx / glxProxy / unpack.h
CommitLineData
a09e091a
JB
1#ifndef __GLX_unpack_h__
2#define __GLX_unpack_h__
3
4/*
5 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
6 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice including the dates of first publication and
16 * either this permission notice or a reference to
17 * http://oss.sgi.com/projects/FreeB/
18 * shall be included in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 *
28 * Except as contained in this notice, the name of Silicon Graphics, Inc.
29 * shall not be used in advertising or otherwise to promote the sale, use or
30 * other dealings in this Software without prior written authorization from
31 * Silicon Graphics, Inc.
32 */
33
34#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
35
36/*
37** Fetch the context-id out of a SingleReq request pointed to by pc.
38*/
39#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
40#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
41
42/*
43** Fetch a double from potentially unaligned memory.
44*/
45#ifdef __GLX_ALIGN64
46#define __GLX_MEM_COPY(dst,src,n) memmove(dst,src,n)
47#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
48#else
49#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
50#endif
51
52extern void __glXMemInit(void);
53
54extern xGLXSingleReply __glXReply;
55
56#define __GLX_BEGIN_REPLY(size) \
57 __glXReply.length = __GLX_PAD(size) >> 2; \
58 __glXReply.type = X_Reply; \
59 __glXReply.sequenceNumber = client->sequence;
60
61#define __GLX_SEND_HEADER() \
62 WriteToClient (client, sz_xGLXSingleReply, &__glXReply);
63
64#define __GLX_PUT_RETVAL(a) \
65 __glXReply.retval = (a);
66
67#define __GLX_PUT_SIZE(a) \
68 __glXReply.size = (a);
69
70#define __GLX_PUT_RENDERMODE(m) \
71 __glXReply.pad3 = (m)
72
73/*
74** Get a buffer to hold returned data, with the given alignment. If we have
75** to realloc, allocate size+align, in case the pointer has to be bumped for
76** alignment. The answerBuffer should already be aligned.
77**
78** NOTE: the cast (long)res below assumes a long is large enough to hold a
79** pointer.
80*/
81#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
82 if ((size) > sizeof(answerBuffer)) { \
83 int bump; \
84 if ((cl)->returnBufSize < (size)+(align)) { \
85 (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf, \
86 (size)+(align)); \
87 if (!(cl)->returnBuf) { \
88 return BadAlloc; \
89 } \
90 (cl)->returnBufSize = (size)+(align); \
91 } \
92 res = (char*)cl->returnBuf; \
93 bump = (long)(res) % (align); \
94 if (bump) res += (align) - (bump); \
95 } else { \
96 res = (char *)answerBuffer; \
97 }
98
99#define __GLX_PUT_BYTE() \
100 *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
101
102#define __GLX_PUT_SHORT() \
103 *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
104
105#define __GLX_PUT_INT() \
106 *(GLint *)&__glXReply.pad3 = *(GLint *)answer
107
108#define __GLX_PUT_FLOAT() \
109 *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
110
111#define __GLX_PUT_DOUBLE() \
112 *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
113
114#define __GLX_SEND_BYTE_ARRAY(len) \
115 WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), answer)
116
117#define __GLX_SEND_SHORT_ARRAY(len) \
118 WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), answer)
119
120#define __GLX_SEND_INT_ARRAY(len) \
121 WriteToClient(client, (len)*__GLX_SIZE_INT32, answer)
122
123#define __GLX_SEND_FLOAT_ARRAY(len) \
124 WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, answer)
125
126#define __GLX_SEND_DOUBLE_ARRAY(len) \
127 WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, answer)
128
129#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
130#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
131#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
132#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
133
134/*
135** PERFORMANCE NOTE:
136** Machine dependent optimizations abound here; these swapping macros can
137** conceivably be replaced with routines that do the job faster.
138*/
139#define __GLX_DECLARE_SWAP_VARIABLES \
140 GLbyte sw
141
142#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
143 GLbyte *swapPC; \
144 GLbyte *swapEnd
145
146#define __GLX_SWAP_INT(pc) \
147 sw = ((GLbyte *)(pc))[0]; \
148 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
149 ((GLbyte *)(pc))[3] = sw; \
150 sw = ((GLbyte *)(pc))[1]; \
151 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
152 ((GLbyte *)(pc))[2] = sw;
153
154#define __GLX_SWAP_SHORT(pc) \
155 sw = ((GLbyte *)(pc))[0]; \
156 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
157 ((GLbyte *)(pc))[1] = sw;
158
159#define __GLX_SWAP_DOUBLE(pc) \
160 sw = ((GLbyte *)(pc))[0]; \
161 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
162 ((GLbyte *)(pc))[7] = sw; \
163 sw = ((GLbyte *)(pc))[1]; \
164 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
165 ((GLbyte *)(pc))[6] = sw; \
166 sw = ((GLbyte *)(pc))[2]; \
167 ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
168 ((GLbyte *)(pc))[5] = sw; \
169 sw = ((GLbyte *)(pc))[3]; \
170 ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
171 ((GLbyte *)(pc))[4] = sw;
172
173#define __GLX_SWAP_FLOAT(pc) \
174 sw = ((GLbyte *)(pc))[0]; \
175 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
176 ((GLbyte *)(pc))[3] = sw; \
177 sw = ((GLbyte *)(pc))[1]; \
178 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
179 ((GLbyte *)(pc))[2] = sw;
180
181#define __GLX_SWAP_INT_ARRAY(pc, count) \
182 swapPC = ((GLbyte *)(pc)); \
183 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
184 while (swapPC < swapEnd) { \
185 __GLX_SWAP_INT(swapPC); \
186 swapPC += __GLX_SIZE_INT32; \
187 }
188
189#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
190 swapPC = ((GLbyte *)(pc)); \
191 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
192 while (swapPC < swapEnd) { \
193 __GLX_SWAP_SHORT(swapPC); \
194 swapPC += __GLX_SIZE_INT16; \
195 }
196
197#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
198 swapPC = ((GLbyte *)(pc)); \
199 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
200 while (swapPC < swapEnd) { \
201 __GLX_SWAP_DOUBLE(swapPC); \
202 swapPC += __GLX_SIZE_FLOAT64; \
203 }
204
205#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
206 swapPC = ((GLbyte *)(pc)); \
207 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
208 while (swapPC < swapEnd) { \
209 __GLX_SWAP_FLOAT(swapPC); \
210 swapPC += __GLX_SIZE_FLOAT32; \
211 }
212
213#define __GLX_SWAP_REPLY_HEADER() \
214 __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
215 __GLX_SWAP_INT(&__glXReply.length);
216
217#define __GLX_SWAP_REPLY_RETVAL() \
218 __GLX_SWAP_INT(&__glXReply.retval)
219
220#define __GLX_SWAP_REPLY_SIZE() \
221 __GLX_SWAP_INT(&__glXReply.size)
222
223#endif /* !__GLX_unpack_h__ */