Implement the helper functions needed to list the playble shots
[Project_algorithmic_C.git] / lib / othello.h
1 /*
2 * =====================================================================================
3 *
4 * Filename: othello.h
5 *
6 * Description: Header for othello board handling functions
7 *
8 * Version: 1.0
9 * Created: 25/04/2017 15:16:37
10 * Revision: none
11 * Compiler: gcc
12 *
13 * Author: Jerome Benoit (fraggle), jerome.benoit@piment-noir.org
14 * Organization: Piment Noir
15 *
16 * =====================================================================================
17 */
18
19 #ifndef OTHELLO_H
20 #define OTHELLO_H
21
22 #include <stdbool.h>
23
24 #include "constants.h"
25 #include "list.h"
26
27 /* linked list of can play shots */
28 struct shots_list_s {
29 struct list_head list;
30 int y;
31 int x;
32 unsigned int type; /* can be white or black or hint allowed or hint_fordidden */
33 };
34
35 unsigned int current_player(unsigned int round_count);
36 unsigned int eval_winner(unsigned int nb_white, unsigned int nb_black);
37
38 void zero_pawns(unsigned int pawn_array[board_size][board_size]);
39 void init_pawns(unsigned int pawn_array[board_size][board_size]);
40 unsigned int get_box_value(int y, int x, unsigned int pawn_array[board_size][board_size]);
41 void set_pawn(int y, int x, unsigned int type, unsigned int pawn_array[board_size][board_size]);
42
43 bool is_box_type(int y, int x, unsigned int pawn_array[board_size][board_size], unsigned int type);
44 bool is_board_full(unsigned int pawn_array[board_size][board_size]);
45
46 unsigned int count_pawns_type(unsigned int pawn_array[board_size][board_size], unsigned int type);
47
48 unsigned int valid_shot(int y, int x, unsigned int current_player, unsigned int pawn_array[board_size][board_size]);
49
50 #endif /* OTHELLO_H */