Commit | Line | Data |
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e28f168c AG |
1 | //----------------------------------------------------------------------------------------------------------------------------------\r |
2 | public class Pong extends DPat {\r | |
3 | SinLFO x,y,z,dx,dy,dz; \r | |
6680a94a | 4 | float cRad; DParam pSize;\r |
3661fcee | 5 | Pick pChoose;\r |
6 | xyz v = new xyz(), vMir = new xyz();\r | |
e28f168c AG |
7 | \r |
8 | Pong(GLucose glucose) {\r | |
9 | super(glucose);\r | |
4404e6b8 | 10 | cRad = mMax.x/10;\r |
e28f168c AG |
11 | addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();\r |
12 | addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();\r | |
13 | addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();\r | |
4404e6b8 | 14 | addModulator(x = new SinLFO(cRad, mMax.x - cRad, 0)).trigger(); x.modulateDurationBy(dx);\r |
15 | addModulator(y = new SinLFO(cRad, mMax.y - cRad, 0)).trigger(); y.modulateDurationBy(dy);\r | |
16 | addModulator(z = new SinLFO(cRad, mMax.z - cRad, 0)).trigger(); z.modulateDurationBy(dz);\r | |
e28f168c | 17 | pSize = addParam ("Size" , 0.4 );\r |
32986078 | 18 | pChoose = addPick ("Animiation" , 0, 2, new String[] {"Pong", "Ball", "Cone"} );\r |
e28f168c AG |
19 | }\r |
20 | \r | |
4404e6b8 | 21 | void StartRun(double deltaMs) { cRad = mMax.x*pSize.Val()/6; }\r |
e28f168c | 22 | color CalcPoint(xyz p) {\r |
3661fcee | 23 | v.set(x.getValuef(), y.getValuef(), z.getValuef());\r |
e28f168c | 24 | switch(pChoose.Cur()) {\r |
4404e6b8 | 25 | case 0: vMir.set(mMax); vMir.subtract(p);\r |
3661fcee | 26 | return color(0,0,c1c(1 - min(v.distance(p), v.distance(vMir))*.5/cRad)); // balls\r |
27 | case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball\r | |
4404e6b8 | 28 | case 2: vMir.set(mMax.x/2,0,mMax.z/2);\r |
3661fcee | 29 | return color(0,0,c1c(1 - CalcCone(p,v,vMir) * max(.02,.45-pSize.Val()))); // spot\r |
e28f168c AG |
30 | }\r |
31 | return color(0,0,0);\r | |
3661fcee | 32 | }\r |
e28f168c AG |
33 | }\r |
34 | //----------------------------------------------------------------------------------------------------------------------------------\r | |
35 | public class NDat {\r | |
c9e7c456 | 36 | float xz, yz, zz, hue, sat, speed, angle, den;\r |
37 | float xoff,yoff,zoff;\r | |
38 | float sinAngle, cosAngle;\r | |
39 | boolean isActive;\r | |
40 | NDat () { isActive=false; }\r | |
41 | boolean Active() { return isActive; }\r | |
42 | void set (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {\r | |
43 | isActive = true;\r | |
e28f168c AG |
44 | hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;\r |
45 | xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);\r | |
46 | }\r | |
47 | }\r | |
48 | \r | |
49 | public class Noise extends DPat\r | |
50 | {\r | |
c9e7c456 | 51 | int CurAnim, iSymm;\r |
e28f168c | 52 | int XSym=1,YSym=2,RadSym=3;\r |
32986078 | 53 | float zTime , zTheta=0, zSin, zCos, rtime, ttime, transAdd;\r |
af83f61c | 54 | DParam pSpeed , pDensity;\r |
e28f168c | 55 | Pick pChoose, pSymm;\r |
c9e7c456 | 56 | int _ND = 4;\r |
57 | NDat N[] = new NDat[_ND];\r | |
e28f168c AG |
58 | \r |
59 | Noise(GLucose glucose) {\r | |
60 | super(glucose);\r | |
af83f61c | 61 | pSpeed = addParam("Fast" , .55);\r |
62 | pDensity = addParam("Dens" , .5);\r | |
63 | pSymm = addPick("Symmetry" , 0, 3, new String[] {"None", "X", "Y", "Radial"} );\r | |
64 | pChoose = addPick("Animation", 6, 7, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark","VWave", "Wave"} );\r | |
c9e7c456 | 65 | for (int i=0; i<_ND; i++) N[i] = new NDat();\r |
e28f168c AG |
66 | }\r |
67 | \r | |
32986078 | 68 | void StartPattern() { zTime = random(500); zTheta=0; rtime = 0; ttime = 0; transAdd=0; }\r |
a8d55ade | 69 | void StartRun(double deltaMs) {\r |
e28f168c | 70 | zTime += deltaMs*(pSpeed.Val()-.5)*.002 ;\r |
af83f61c | 71 | zTheta += deltaMs*(pSpin .Val()-.5)*.01 ;\r |
e28f168c AG |
72 | rtime += deltaMs;\r |
73 | iSymm = pSymm.Cur();\r | |
74 | transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);\r | |
c9e7c456 | 75 | zSin = sin(zTheta);\r |
76 | zCos = cos(zTheta);\r | |
e28f168c AG |
77 | \r |
78 | if (pChoose.Cur() != CurAnim) {\r | |
c9e7c456 | 79 | CurAnim = pChoose.Cur(); ttime = rtime;\r |
af83f61c | 80 | pSpin .reset(); zTheta = 0;\r |
81 | pDensity .reset(); pSpeed .reset();\r | |
c9e7c456 | 82 | for (int i=0; i<_ND; i++) { N[i].isActive = false; }\r |
83 | \r | |
e28f168c AG |
84 | switch(CurAnim) {\r |
85 | // hue sat xz yz zz den mph angle\r | |
3661fcee | 86 | case 0: N[0].set(0 ,0 ,75 ,75 ,150,45 ,3 ,0 ); pSharp.set(1 ); break; // drip\r |
87 | case 1: N[0].set(0 ,0 ,100,100,200,45 ,3 ,180); pSharp.set(0 ); break; // clouds\r | |
88 | case 2: N[0].set(0 ,0 ,2 ,400,2 ,20 ,3 ,0 ); pSharp.set(.5); break; // rain\r | |
c9e7c456 | 89 | case 3: N[0].set(40 ,1 ,100,100,200,10 ,1 ,180); \r |
3661fcee | 90 | N[1].set(0 ,1 ,100,100,200,10 ,5 ,180); pSharp.set(0 ); break; // fire 1\r |
c9e7c456 | 91 | case 4: N[0].set(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180);\r |
92 | N[1].set(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 );\r | |
93 | N[2].set(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 );\r | |
3661fcee | 94 | N[3].set(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90); pSharp.set(.5); break; // machine\r |
c9e7c456 | 95 | case 5: N[0].set(0 ,1 ,400,100,2 ,15 ,3 ,90 );\r |
96 | N[1].set(20 ,1 ,400,100,2 ,15 ,2.5,0 );\r | |
97 | N[2].set(40 ,1 ,100,100,2 ,15 ,2 ,180);\r | |
3661fcee | 98 | N[3].set(60 ,1 ,100,100,2 ,15 ,1.5,270); pSharp.set(.5); break; // spark\r |
e28f168c | 99 | }\r |
e28f168c | 100 | \r |
c9e7c456 | 101 | DG.UpdateLights();\r |
102 | }\r | |
103 | \r | |
104 | for (int i=0; i<_ND; i++) if (N[i].Active()) {\r | |
105 | N[i].sinAngle = sin(radians(N[i].angle));\r | |
106 | N[i].cosAngle = cos(radians(N[i].angle));\r | |
107 | }\r | |
e28f168c AG |
108 | }\r |
109 | \r | |
110 | color CalcPoint(xyz P) {\r | |
111 | color c = 0;\r | |
4404e6b8 | 112 | P.RotateZ(mCtr, zSin, zCos);\r |
c9e7c456 | 113 | \r |
d5ce8c1c | 114 | if (CurAnim == 6 || CurAnim == 7) {\r |
115 | P.setNorm();\r | |
116 | return color(0,0, 100 * (\r | |
117 | constrain(1-50*(1-pDensity.Val())*abs(P.y-sin(zTime*10 + P.x*(300))*.5 - .5),0,1) + \r | |
118 | (CurAnim == 7 ? constrain(1-50*(1-pDensity.Val())*abs(P.x-sin(zTime*10 + P.y*(300))*.5 - .5),0,1) : 0))\r | |
119 | );\r | |
120 | } \r | |
121 | \r | |
4404e6b8 | 122 | if (iSymm == XSym && P.x > mMax.x/2) P.x = mMax.x-P.x;\r |
123 | if (iSymm == YSym && P.y > mMax.y/2) P.y = mMax.y-P.y;\r | |
c9e7c456 | 124 | \r |
125 | for (int i=0;i<_ND; i++) if (N[i].Active()) {\r | |
126 | NDat n = N[i];\r | |
127 | float zx = zTime * n.speed * n.sinAngle,\r | |
128 | zy = zTime * n.speed * n.cosAngle;\r | |
e28f168c | 129 | \r |
4404e6b8 | 130 | float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(P,mCtr)/n.xz)\r |
c9e7c456 | 131 | : noise(P.x/n.xz+zx+n.xoff,P.y/n.yz+zy+n.yoff,P.z/n.zz+n.zoff))\r |
e28f168c AG |
132 | *1.8;\r |
133 | \r | |
134 | b += n.den/100 -.4 + pDensity.Val() -1;\r | |
135 | b += transAdd;\r | |
136 | c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD);\r | |
137 | }\r | |
138 | return c;\r | |
139 | }\r | |
140 | }\r | |
141 | //----------------------------------------------------------------------------------------------------------------------------------\r | |
142 | public class Play extends DPat\r | |
143 | {\r | |
4404e6b8 | 144 | public class rAngle {\r |
145 | float prvA, dstA, c;\r | |
146 | float prvR, dstR, r; \r | |
147 | float _cos, _sin, x, y;\r | |
148 | float fixAngle (float a, float b) { return a<b ?\r | |
149 | (abs(a-b) > abs(a+2*PI-b) ? a : a+2*PI) :\r | |
150 | (abs(a-b) > abs(a-2*PI-b) ? a : a-2*PI) ; }\r | |
151 | float getX(float r) { return mCtr.x + _cos*r; }\r | |
152 | float getY(float r) { return mCtr.y + _sin*r; }\r | |
153 | void move() { c = interp(t,prvA,dstA); \r | |
154 | r = interp(t,prvR,dstR);\r | |
155 | _cos = cos(c); _sin = sin(c);\r | |
156 | x = getX(r); y = getY(r); } \r | |
157 | void set() { prvA = dstA; dstA = random(2*PI); prvA = fixAngle(prvA, dstA);\r | |
158 | prvR = dstR; dstR = random(mCtr.y); }\r | |
159 | }\r | |
d5ce8c1c | 160 | \r |
e28f168c | 161 | int nBeats = 0;\r |
32986078 | 162 | DParam pAmp, pRadius, pBounce;\r |
3661fcee | 163 | \r |
32986078 | 164 | float t,amp,rad,bnc;\r |
d5ce8c1c | 165 | \r |
166 | ArrayList<rWave> waves = new ArrayList<rWave>(10);\r | |
167 | \r | |
4404e6b8 | 168 | rAngle a1 = new rAngle(), a2 = new rAngle(),\r |
169 | a3 = new rAngle(), a4 = new rAngle();\r | |
3661fcee | 170 | xyz cPrev = new xyz(), cRand = new xyz(),\r |
171 | cMid = new xyz(), V = new xyz(),\r | |
172 | Theta = new xyz(), TSin = new xyz(),\r | |
173 | TCos = new xyz(), cMidNorm = new xyz(),\r | |
174 | Pn = new xyz();\r | |
175 | float LastBeat=3, LastMeasure=3;\r | |
176 | int CurRandTempo = 1, CurRandTPat = 1;\r | |
177 | \r | |
af83f61c | 178 | Pick pTimePattern, pTempoMult, pShape;\r |
e28f168c AG |
179 | int RandCube;\r |
180 | \r | |
181 | Play(GLucose glucose) {\r | |
182 | super(glucose);\r | |
32986078 | 183 | pRadius = addParam("Rad" , .1 );\r |
184 | pBounce = addParam("Bnc" , .2 );\r | |
185 | pAmp = addParam("Amp" , .2 );\r | |
186 | pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } );\r | |
d5ce8c1c | 187 | pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} );\r pShape = addPick ("Shape" , 2 , 15 , new String[] {"Line", "Tap", "V", "RandV",\r |
32986078 | 188 | "Pyramid", "Wings", "W2", "Clock",\r |
189 | "Triangle", "Quad", "Sphere", "Cone",\r | |
190 | "Noise", "Wave", "?", "?"} );\r | |
e28f168c AG |
191 | }\r |
192 | \r | |
d5ce8c1c | 193 | public class rWave {\r |
194 | float v0, a0, x0, t,damp,a;\r | |
195 | boolean bDone=false;\r | |
196 | final float len=8;\r | |
197 | rWave(float _x0, float _a0, float _v0, float _damp) { x0=_x0*len; a0=_a0; v0=_v0; t=0; damp = _damp; }\r | |
198 | void move(double deltaMs) {\r | |
199 | t += deltaMs*.001;\r | |
200 | if (t>4) bDone=true;\r | |
201 | }\r | |
202 | float val(float _x) {\r | |
203 | _x*=len;\r | |
204 | float dist = t*v0 - abs(_x-x0);\r | |
205 | if (dist<0) { a=1; return 0; }\r | |
206 | a = a0*exp(-dist*damp) * exp(-abs(_x-x0)/(.2*len)); // * max(0,1-t/dur)\r | |
207 | return -a*sin(dist);\r | |
208 | }\r | |
209 | }\r | |
32986078 | 210 | \r |
a8d55ade | 211 | void StartRun(double deltaMs) {\r |
3661fcee | 212 | t = lx.tempo.rampf();\r |
213 | amp = pAmp.Val();\r | |
32986078 | 214 | rad = pRadius.getValuef();\r |
215 | bnc = pBounce.getValuef(); \r | |
e28f168c | 216 | \r |
dd00b10f | 217 | Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2);\r |
218 | TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z));\r | |
219 | TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z));\r | |
e28f168c | 220 | \r |
6680a94a | 221 | if (t<LastMeasure) {\r |
4404e6b8 | 222 | if (random(3) < 1) { CurRandTempo = int(random(4)); if (CurRandTempo == 3) CurRandTempo = int(random(4)); }\r |
223 | if (random(3) < 1) { CurRandTPat = pShape.Cur() > 6 ? 2+int(random(5)) : int(random(7)); }\r | |
6680a94a | 224 | } LastMeasure = t;\r |
225 | \r | |
226 | int nTempo = pTempoMult .Cur(); if (nTempo == 5) nTempo = CurRandTempo;\r | |
4404e6b8 | 227 | int nTPat = pTimePattern.Cur(); if (nTPat == 7) nTPat = CurRandTPat ;\r |
ef52f20b | 228 | \r |
6680a94a | 229 | switch (nTempo) {\r |
e28f168c AG |
230 | case 0: t = t; break;\r |
231 | case 1: t = (t*2. )%1.; break;\r | |
232 | case 2: t = (t*4. )%1.; break;\r | |
233 | case 3: t = (t*8. )%1.; break;\r | |
234 | case 4: t = (t*16.)%1.; break;\r | |
e28f168c AG |
235 | }\r |
236 | \r | |
d5ce8c1c | 237 | int i=0; while (i< waves.size()) {\r |
238 | rWave w = waves.get(i);\r | |
239 | w.move(deltaMs); if (w.bDone) waves.remove(i); else i++;\r | |
240 | }\r | |
241 | \r | |
af83f61c | 242 | if ((t<LastBeat && !pKey.b) || DG.KeyPressed>-1) {\r |
d5ce8c1c | 243 | waves.add(new rWave(\r |
af83f61c | 244 | pKey.b ? map(DG.KeyPressed,0,7,0,1) : random(1), // location\r |
d5ce8c1c | 245 | bnc*10, // bounciness\r |
246 | 7, // velocity\r | |
247 | 2*(1-amp))); // dampiness\r | |
af83f61c | 248 | DG.KeyPressed=-1;\r |
d5ce8c1c | 249 | if (waves.size() > 5) waves.remove(0);\r |
af83f61c | 250 | }\r |
251 | \r | |
252 | if (t<LastBeat) {\r | |
253 | cPrev.set(cRand); cRand.setRand();\r | |
254 | a1.set(); a2.set(); a3.set(); a4.set();\r | |
4404e6b8 | 255 | } LastBeat = t;\r |
e28f168c | 256 | \r |
6680a94a | 257 | switch (nTPat) {\r |
4404e6b8 | 258 | case 0: t = sin(PI*t); break; // bounce\r |
259 | case 1: t = norm(sin(2*PI*(t+PI/2)),-1,1); break; // sin\r | |
260 | case 2: t = t; break; // roll\r | |
261 | case 3: t = constrain(int(t*8)/7.,0,1); break; // quant\r | |
262 | case 4: t = t*t*t; break; // accel\r | |
263 | case 5: t = sin(PI*t*.5); break; // deccel\r | |
264 | case 6: t = .5*(1-cos(PI*t)); break; // slide\r | |
e28f168c | 265 | }\r |
ef52f20b | 266 | \r |
3661fcee | 267 | cMid.set (cPrev); cMid.interpolate (t,cRand);\r |
268 | cMidNorm.set (cMid); cMidNorm.setNorm();\r | |
4404e6b8 | 269 | a1.move(); a2.move(); a3.move(); a4.move();\r |
e28f168c AG |
270 | }\r |
271 | \r | |
272 | color CalcPoint(xyz Px) {\r | |
4404e6b8 | 273 | if (Theta.x != 0) Px.RotateX(mCtr, TSin.x, TCos.x);\r |
274 | if (Theta.y != 0) Px.RotateY(mCtr, TSin.y, TCos.y);\r | |
275 | if (Theta.z != 0) Px.RotateZ(mCtr, TSin.z, TCos.z);\r | |
3661fcee | 276 | \r |
277 | Pn.set(Px); Pn.setNorm();\r | |
e28f168c | 278 | \r |
3661fcee | 279 | float mp = min(Pn.x, Pn.z);\r |
32986078 | 280 | float yt = map(t,0,1,.5-bnc/2,.5+bnc/2);\r |
281 | float r;\r | |
e28f168c AG |
282 | \r |
283 | switch (pShape.Cur()) {\r | |
4404e6b8 | 284 | case 0: V.set(Pn.x, yt , Pn.z); break; // bouncing line\r |
285 | case 1: V.set(Pn.x, map(cos(PI*t * Pn.x),-1,1,0,1) , Pn.z); break; // top tap\r | |
32986078 | 286 | case 2: V.set(Pn.x, bnc*map(Pn.x<.5?Pn.x:1-Pn.x,0,.5 ,0,t-.5)+.5, Pn.z); break; // V shape\r |
4404e6b8 | 287 | case 3: V.set(Pn.x, Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r |
288 | map(Pn.x,cMidNorm.x,1, yt,.5), Pn.z); break; // Random V shape\r | |
289 | \r | |
290 | case 4: V.set(Pn.x, .5*(Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r | |
291 | map(Pn.x,cMidNorm.x,1, yt,.5)) +\r | |
292 | .5*(Pn.z < cMidNorm.z ? map(Pn.z,0,cMidNorm.z, .5,yt) :\r | |
32986078 | 293 | map(Pn.z,cMidNorm.z,1, yt,.5)), Pn.z); break; // Random Pyramid shape\r |
4404e6b8 | 294 | \r |
32986078 | 295 | case 5: V.set(Pn.x, bnc*map((Pn.x-.5)*(Pn.x-.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r |
296 | case 6: V.set(Pn.x, bnc*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r | |
297 | \r | |
298 | \r | |
4404e6b8 | 299 | \r |
300 | case 7: return color(0,0, min(\r | |
301 | distToSeg(Px.x, Px.y, a1.getX(70),a1.getY(70), mCtr.x, mCtr.y),\r | |
302 | distToSeg(Px.x, Px.y, a2.getX(40),a2.getY(40), mCtr.x, mCtr.y)) <rad*40?100:0); // clock\r | |
303 | \r | |
32986078 | 304 | case 8: r = amp*200 * map(bnc,0,1,1,sin(PI*t)); return color(0,0, min(\r |
305 | distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),\r | |
306 | distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),\r | |
307 | distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a1.getX(r),a1.getY(r)) // triangle\r | |
308 | ) <rad*40?100:0);\r | |
309 | \r | |
310 | case 9: r = amp*200 * map(bnc,0,1,1,sin(PI*t)); return color(0,0, min(\r | |
4404e6b8 | 311 | distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),\r |
312 | distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),\r | |
313 | distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a4.getX(r),a4.getY(r)),\r | |
32986078 | 314 | distToSeg(Px.x, Px.y, a4.getX(r),a4.getY(r), a1.getX(r),a1.getY(r)) // quad\r |
4404e6b8 | 315 | ) <rad*40?100:0); // shape\r |
316 | \r | |
32986078 | 317 | \r |
318 | case 10: r = map(bnc,0,1,a1.r,amp*200*sin(PI*t)); \r | |
319 | return color(0,0,c1c(.9+2*rad - dist(Px.x,Px.y,a1.getX(r),a1.getY(r))*.03) ); // sphere\r | |
4404e6b8 | 320 | \r |
32986078 | 321 | case 11: return color(0,0,c1c(1 - CalcCone(Px,cMid,mCtr) * 0.02 > .5?1:0)); // cone\r |
4404e6b8 | 322 | \r |
32986078 | 323 | case 12: return color(100 + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200,\r |
4404e6b8 | 324 | 85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0)); // noise\r |
325 | \r | |
d5ce8c1c | 326 | case 13: float y=0; for (rWave w : waves) y += .5*w.val(Pn.x);\r |
327 | V.set(Pn.x, .7+y, Pn.z);\r | |
328 | break;\r | |
329 | \r | |
4404e6b8 | 330 | default: return color(0,0,0);\r |
331 | }\r | |
e28f168c | 332 | \r |
af83f61c | 333 | return color(0,0,c1c(1 - V.distance(Pn)/rad));\r |
e28f168c AG |
334 | }\r |
335 | }\r | |
336 | //----------------------------------------------------------------------------------------------------------------------------------\r |