Fixed DPat to work with crossfader
[SugarCubes.git] / DanHorwitz.pde
CommitLineData
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1//----------------------------------------------------------------------------------------------------------------------------------\r
2public class Pong extends DPat {\r
3 SinLFO x,y,z,dx,dy,dz; \r
4 float cRad; _DhP pSize;\r
5 Pick pChoose;\r
6\r
7 Pong(GLucose glucose) {\r
8 super(glucose);\r
9 cRad = xdMax/15;\r
10 addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();\r
11 addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();\r
12 addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();\r
13 addModulator(x = new SinLFO(cRad, xdMax - cRad, 0)).trigger(); x.modulateDurationBy(dx);\r
14 addModulator(y = new SinLFO(cRad, ydMax - cRad, 0)).trigger(); y.modulateDurationBy(dy);\r
15 addModulator(z = new SinLFO(cRad, zdMax - cRad, 0)).trigger(); z.modulateDurationBy(dz);\r
16 pSize = addParam ("Size" , 0.4 );\r
17 pChoose = addPick ("Animiation" , 0 , 3 );\r
18 }\r
19\r
a8d55ade 20 void StartRun(double deltaMs) { cRad = xdMax*pSize.Val()/6; }\r
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21 color CalcPoint(xyz p) {\r
22 xyz v = new xyz(x.getValuef(), y.getValuef(), z.getValuef());\r
23 switch(pChoose.Cur()) {\r
24 case 0: return color(0,0,c1c(1 - min(v.distance(p), v.distance(xyzdMax.minus(p)))*.5/cRad)); // balls\r
25 case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball\r
26 case 2: return color(0,0,c1c(1 - CalcCone(p,v,new xyz(xdMax/2,0,zdMax/2)) * max(.02,.45-pSize.Val()))); // spot\r
27 }\r
28 return color(0,0,0);\r
29 } \r
30}\r
31//----------------------------------------------------------------------------------------------------------------------------------\r
32public class NDat {\r
33 float xz, yz, zz, hue, sat, speed, angle, den;\r
34 float xoff,yoff,zoff;\r
35 NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {\r
36 hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;\r
37 xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);\r
38 }\r
39}\r
40\r
41public class Noise extends DPat\r
42{\r
43 int CurAnim = -1, numAnims = 6;\r
44 float zTime = random(10000), zTheta=0;\r
45 float rtime = 0, ttime = 0, transAdd=0;\r
46 int XSym=1,YSym=2,RadSym=3;\r
47 int iSymm;\r
48 ArrayList noises = new ArrayList();\r
49 _DhP pSpeed , pDensity, pRotZ;\r
50 Pick pChoose, pSymm;\r
51\r
52 Noise(GLucose glucose) {\r
53 super(glucose);\r
54 pRotZ = addParam("RotZ" , .5 ); pSpeed = addParam("Fast", .55);\r
55 pDensity= addParam("Dens" , .5);\r
56 pSymm = addPick("Symmetry", 0, 4); pChoose = addPick("Animation", 1, 6);\r
57 }\r
58\r
a8d55ade 59 void StartRun(double deltaMs) {\r
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60 zTime += deltaMs*(pSpeed.Val()-.5)*.002 ;\r
61 zTheta += deltaMs*(pRotZ .Val()-.5)*.01 ;\r
62 rtime += deltaMs;\r
63 iSymm = pSymm.Cur();\r
64 transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);\r
65\r
66 if (pChoose.Cur() != CurAnim) {\r
67 noises.clear(); CurAnim = pChoose.Cur(); ttime = rtime;\r
68 switch(CurAnim) {\r
69 // hue sat xz yz zz den mph angle\r
70 case 0: noises.add(new NDat(0 ,0 ,75 ,75 ,150,45 ,3 ,0 )); pSharp.Set(1 ); break; // drip\r
71 case 1: noises.add(new NDat(0 ,0 ,100,100,200,45 ,3 ,180)); pSharp.Set(0 ); break; // clouds\r
72 case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,20 ,3 ,0 )); pSharp.Set(.5); break; // rain\r
73 case 3: noises.add(new NDat(40 ,1 ,100,100,200,10 ,1 ,180)); \r
74 noises.add(new NDat(0 ,1 ,100,100,200,10 ,5 ,180)); pSharp.Set(0 ); break; // fire 1\r
75 case 4: noises.add(new NDat(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180));\r
76 noises.add(new NDat(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 ));\r
77 noises.add(new NDat(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 ));\r
78 noises.add(new NDat(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90)); pSharp.Set(.5); break; // machine\r
79 case 5: noises.add(new NDat(0 ,1 ,400,100,2 ,15 ,3 ,90 ));\r
80 noises.add(new NDat(20 ,1 ,400,100,2 ,15 ,2.5,0 ));\r
81 noises.add(new NDat(40 ,1 ,100,100,2 ,15 ,2 ,180));\r
82 noises.add(new NDat(60 ,1 ,100,100,2 ,15 ,1.5,270)); pSharp.Set(.5); break; // spark\r
83 }\r
84 }\r
85\r
86 }\r
87\r
88 color CalcPoint(xyz P) {\r
89 color c = 0;\r
90 xyz v = P.RotateZ(xyzMid,zTheta);\r
91 if (iSymm == XSym && v.x > xdMax/2) v.x = xdMax-v.x;\r
92 if (iSymm == YSym && v.y > ydMax/2) v.y = ydMax-v.y;\r
93\r
94 for (int i=0;i<noises.size(); i++) {\r
95 NDat n = (NDat) noises.get(i);\r
96 float zx = zTime * n.speed * sin(radians(n.angle)),\r
97 zy = zTime * n.speed * cos(radians(n.angle));\r
98 \r
99 float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(v,xyzMid)/n.xz)\r
100 : noise(v.x/n.xz+zx+n.xoff,v.y/n.yz+zy+n.yoff,v.z/n.zz+n.zoff))\r
101 *1.8;\r
102\r
103 b += n.den/100 -.4 + pDensity.Val() -1;\r
104 b += transAdd;\r
105 c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD);\r
106 }\r
107 return c;\r
108 }\r
109}\r
110//----------------------------------------------------------------------------------------------------------------------------------\r
111public class Play extends DPat\r
112{\r
113 int nBeats = 0;\r
114 _DhP pAmp, pRad;\r
115 _DhP pRotX, pRotY, pRotZ;\r
dd00b10f 116 xyz Theta = new xyz();\r
117 xyz TSin = new xyz();\r
118 xyz TCos = new xyz();\r
119 \r
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120 Pick pTimePattern, pTempoMult, pShape, pForm;\r
121 int RandCube;\r
122\r
123 Play(GLucose glucose) {\r
124 super(glucose);\r
125 pAmp = addParam("Amp" , .2);\r
126 pRotX = addParam("RotX", .5);\r
127 pRotY = addParam("RotY", .5);\r
128 pRotZ = addParam("RotZ", .5);\r
129 pRad = addParam("Rad" , .1 );\r
130 pTimePattern= addPick ("TimePattern", 0 , 5 );\r
131 pTempoMult = addPick ("TimeMult" , 0 , 6 );\r
132 pShape = addPick ("Shape" , 0 , 16 );\r
133 pForm = addPick ("Form" , 0 , 3 );\r
134 }\r
135\r
136 float t,a;\r
137 xyz cPrev = new xyz(), cCur = new xyz(), cMid = new xyz(), cMidNorm;\r
138 float LastBeat=3, LastMeasure=3;\r
139 int CurRandTempo = 1;\r
140\r
a8d55ade 141 void StartRun(double deltaMs) {\r
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142 t = lx.tempo.rampf();\r
143 a = pAmp.Val();\r
144\r
dd00b10f 145 Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2);\r
146 TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z));\r
147 TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z));\r
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148\r
149 if (t<LastMeasure) { CurRandTempo = int(random(4)); } LastMeasure = t;\r
150 \r
151 switch (pTempoMult.Cur()) {\r
152 case 0: t = t; break;\r
153 case 1: t = (t*2. )%1.; break;\r
154 case 2: t = (t*4. )%1.; break;\r
155 case 3: t = (t*8. )%1.; break;\r
156 case 4: t = (t*16.)%1.; break;\r
157 case 5: t = (t*pow(2,CurRandTempo))%1.; break;\r
158 }\r
159\r
160 if (t<LastBeat) { cPrev = cCur; cCur = cCur.setRand(); } LastBeat = t;\r
161\r
162 switch (pTimePattern.Cur()) {\r
163 case 0: t = sin(PI*t); break;\r
164 case 1: t = norm(sin(2*PI*(t+PI/2)),-1,1); break;\r
165 case 2: t = t; break;\r
166 case 3: t = constrain(int(t*8)/7.,0,1); break;\r
167 case 4: t = t*t*t; break;\r
168 }\r
169\r
170 cMid = cPrev.interpolate(t,cCur);\r
171 cMidNorm = cMid.setNorm();\r
172 }\r
173\r
174 color CalcPoint(xyz Px) {\r
dd00b10f 175 xyz V = new xyz();\r
176 xyz P = Px.setNorm();\r
177 P.RotateXYZ(xyzHalf, Theta, TSin, TCos);\r
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178\r
179 float mp = min(P.x, P.z);\r
180 float yt = map(t,0,1,.5-a/2,.5+a/2);\r
181\r
182 switch (pShape.Cur()) {\r
dd00b10f 183 case 0: V.set(P.x, yt , P.z); break; // bouncing line\r
184 case 1: V.set(P.x, map(cos(PI*t * P.x),-1,1,0,1) , P.z); break; // top tap\r
185 case 2: V.set(P.x, a*map(P.x<.5?P.x:1-P.x,0,.5 ,0,t-.5)+.5, P.z); break; // V shape\r
186 case 3: V.set(P.x, P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :\r
187 map(P.x,cMidNorm.x,1, yt,.5), P.z); break; // Random V shape\r
188\r
189 case 4: V.set(P.x, .5*(P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :\r
190 map(P.x,cMidNorm.x,1, yt,.5)) +\r
191 .5*(P.z < cMidNorm.z ? map(P.z,0,cMidNorm.z, .5,yt) :\r
192 map(P.z,cMidNorm.z,1, yt,.5)), P.z); break; // Random Pyramid shape\r
e28f168c 193 \r
dd00b10f 194 case 5: V.set(P.x, a*map((P.x-.5)*(P.x-.5),0,.25,0,t-.5)+.5, P.z); break; // wings\r
195 case 6: V.set(P.x, a*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, P.z); break; // wings\r
e28f168c 196\r
dd00b10f 197 case 7: V.set(cMid.x,cMid.y,cMid.z);\r
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198 return color(0,0,c1c(1 - (V.distance(Px) > (pRad.getValuef()+.1)*150?1:0)) ); // sphere\r
199\r
dd00b10f 200 case 8: V.set(cMid.x,cMid.y,cMid.z);\r
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201 return color(0,0,c1c(1 - CalcCone(Px,V,xyzMid) * 0.02 > .5?1:0)); // cone\r
202\r
203 case 9: return color(100 + noise(P.x,P.y,P.z + (NoiseMove+50000)/1000.)*200,\r
dd00b10f 204 85,c1c(P.y < noise(P.x + NoiseMove/2000.,P.z)*(1+a)-a/2.-.1 ? 1 : 0)); //\r
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205 }\r
206\r
207\r
208 switch (pForm.Cur()) {\r
209 case 0: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef() > .5?1:0));\r
210 case 1: return color(0,0,c1c(P.y < V.y ?1:0));\r
211 case 2: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef()));\r
212\r
213 default: return color(0,0,c1c(P.y < V.y ?1:0));\r
214 }\r
215 }\r
216}\r
217//----------------------------------------------------------------------------------------------------------------------------------\r