* when physical changes or tuning is being done to the structure.
*/
+<<<<<<< HEAD
final int MaxCubeHeight = 6;
final int NumBackTowers = 16;
return new Model(towerList, cubes, bassBox, speakers);
}
+=======
+static final float SPACING = 27;
+static final float RISER = 13.5;
+static final float FLOOR = 0;
+>>>>>>> 21dffb1b77608cacc57382f3eb6eac3ed16054c3
/**
- * This function maps the panda boards. We have an array of them, each has
- * an IP address and a list of channels.
+ * Definitions of tower positions. This is all that should need
+ * to be modified. Distances are measured from the left-most cube.
+ * The first value is the offset moving NE (towards back-right).
+ * The second value is the offset moving NW (negative comes forward-right).
*/
-public PandaMapping[] buildPandaList() {
- final int LEFT_SPEAKER = 0;
- final int RIGHT_SPEAKER = 1;
-
- // 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16.
- return new PandaMapping[] {
- new PandaMapping(
- "10.200.1.28", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new front thing
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new back thing
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13, 14, 15 }), // new back thing
- }),
- new PandaMapping(
- "10.200.1.29", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7, 8, 9 }),
-
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10, 11, 12 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18 }),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33}),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- }),
- new PandaMapping(
- "10.200.1.30", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36 }),
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J3 *
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J4 //ORIG *
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39}), // 30 J7 *
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42}), // 30 J8 *
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45}), // 30 J13 (not working)
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48}), // 30 J14 (unplugged)
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51}), // 30 J15 (unplugged)
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 52, 53, 54}), // 30 J16
- }),
-// new PandaMapping(
-// "10.200.1.31", new ChannelMapping[] {
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 65, 66}), // J3
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J4
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 55, 56}), // 30 J7
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 57, 58}), // J8
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 59, 60}), // J13
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 61, 62}), // 30 J14
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 63, 64}), // J15
-// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J16
-// }),
-
- // new PandaMapping(
- // "10.200.1.32", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J3
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J4
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 67, 68}), // 30 J7
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 69, 70}), // J8
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J13
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J15
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J16
- // }),
- };
-}
-
-class TowerMapping {
- public final float x, y, z;
- public final CubeMapping[] cubeMappings;
-
- TowerMapping(float x, float y, float z, CubeMapping[] cubeMappings) {
- this.x = x;
- this.y = y;
- this.z = z;
- this.cubeMappings = cubeMappings;
- }
-}
-
-class CubeMapping {
- public final float dx, dz, ry;
- public final Cube.Wiring wiring;
-
- CubeMapping(float dx, float dz, Cube.Wiring wiring) {
- this(dx, dz, 0., wiring);
- }
- CubeMapping(float dx, float dz, float ry) {
- this(dz, dz, ry, Cube.Wiring.FRONT_LEFT);
- }
-
- CubeMapping(float dx, float dz, float ry, Cube.Wiring wiring) {
- this.dx = dx;
- this.dz = dz;
- this.ry = ry;
- this.wiring = wiring;
- }
-}
-
-class StaggeredTower {
- public final float x, y, z, r;
- public final int n;
- public final Cube.Wiring[] wiring;
- StaggeredTower(float _x, float _y, float _z, float _r, int _n) { this(_x, _y, _z, _r, _n, new Cube.Wiring[]{}); }
- StaggeredTower(float _x, float _y, float _z, float _r, int _n, Cube.Wiring[] _wiring) { x=_x; y=_y; z=_z; r=_r; n=_n; wiring=_wiring;}
-}
+static final float[][] TOWER_CONFIG = new float[][] {
+ new float[] { 0, 0, RISER, 4 },
+ new float[] { 25, -10, RISER, 4 },
+ new float[] { 50, -22.5, FLOOR, 5 },
+ new float[] { 17.25, -35.5, FLOOR, 6 },
+ new float[] { 43.25, -51.5, RISER, 6 },
+ new float[] { 69.25, -56, FLOOR, 6 },
+ new float[] { 12.75, -62.5, RISER, 4 },
+ new float[] { 38.75, -78.5, FLOOR, 5 },
+ new float[] { 65.75, -83, RISER, 5 },
+
+};
-/**
- * Each panda board has an IP address and a fixed number of channels. The channels
- * each have a fixed number of pixels on them. Whether or not that many physical
- * pixels are connected to the channel, we still send it that much data.
- */
-class PandaMapping {
-
- // How many channels are on the panda board
- public final static int CHANNELS_PER_BOARD = 8;
-
- // How many total pixels on the whole board
- public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD;
-
- final String ip;
- final ChannelMapping[] channelList = new ChannelMapping[CHANNELS_PER_BOARD];
-
- PandaMapping(String ip, ChannelMapping[] rawChannelList) {
- this.ip = ip;
-
- // Ensure our array is the right length and has all valid items in it
- for (int i = 0; i < channelList.length; ++i) {
- channelList[i] = (i < rawChannelList.length) ? rawChannelList[i] : new ChannelMapping();
- if (channelList[i] == null) {
- channelList[i] = new ChannelMapping();
- }
- }
- }
-}
-
-/**
- * Each channel on a pandaboard can be mapped in a number of modes. The typical is
- * to a series of connected cubes, but we also have special mappings for the bass box,
- * the speaker enclosures, and the DJ booth floor.
- *
- * This class is just the mapping meta-data. It sanitizes the input to make sure
- * that the cubes and objects being referenced actually exist in the model.
- *
- * The logic for how to encode the pixels is contained in the PandaDriver.
- */
-class ChannelMapping {
-
- // How many cubes per channel xc_PB is configured for
- public final static int CUBES_PER_CHANNEL = 4;
+public Model buildModel() {
- // How many total pixels on each channel
- public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL;
-
- public static final int MODE_NULL = 0;
- public static final int MODE_CUBES = 1;
- public static final int MODE_BASS = 2;
- public static final int MODE_SPEAKER = 3;
- public static final int MODE_STRUTS_AND_FLOOR = 4;
- public static final int MODE_INVALID = 5;
-
- public static final int NO_OBJECT = -1;
-
- final int mode;
- final int[] objectIndices = new int[CUBES_PER_CHANNEL];
-
- ChannelMapping() {
- this(MODE_NULL);
- }
-
- ChannelMapping(int mode) {
- this(mode, new int[]{});
- }
-
- ChannelMapping(int mode, int rawObjectIndex) {
- this(mode, new int[]{ rawObjectIndex });
- }
-
- ChannelMapping(int mode, int[] rawObjectIndices) {
- if (mode < 0 || mode >= MODE_INVALID) {
- throw new RuntimeException("Invalid channel mapping mode: " + mode);
- }
- if (mode == MODE_SPEAKER) {
- if (rawObjectIndices.length != 1) {
- throw new RuntimeException("Speaker channel mapping mode must specify one speaker index");
- }
- int speakerIndex = rawObjectIndices[0];
- if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) {
- throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex);
- }
- } else if ((mode == MODE_STRUTS_AND_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) {
- if (rawObjectIndices.length > 0) {
- throw new RuntimeException("Bass/floor/null mappings cannot specify object indices");
- }
- } else if (mode == MODE_CUBES) {
- for (int rawCubeIndex : rawObjectIndices) {
- if (glucose.model.getCubeByRawIndex(rawCubeIndex) == null) {
- throw new RuntimeException("Non-existing cube specified in cube mapping: " + rawCubeIndex);
- }
- }
+ List<Tower> towers = new ArrayList<Tower>();
+ Cube[] cubes = new Cube[200];
+ int cubeIndex = 1;
+
+ float rt2 = sqrt(2);
+ float x, y, z, xd, zd, num;
+ for (float[] tc : TOWER_CONFIG) {
+ x = -tc[1];
+ z = tc[0];
+ y = tc[2];
+ num = tc[3];
+ if (z < x) {
+ zd = -(x-z)/rt2;
+ xd = z*rt2 - zd;
+ } else {
+ zd = (z-x)/rt2;
+ xd = z*rt2 - zd;
}
-
- this.mode = mode;
- for (int i = 0; i < objectIndices.length; ++i) {
- objectIndices[i] = (i < rawObjectIndices.length) ? rawObjectIndices[i] : NO_OBJECT;
+ List<Cube> tower = new ArrayList<Cube>();
+ for (int n = 0; n < num; ++n) {
+ Cube cube = new Cube(xd + 24, y, zd + 84, 0, -45, 0);
+ tower.add(cube);
+ cubes[cubeIndex++] = cube;
+ y += SPACING;
}
+ towers.add(new Tower(tower));
}
+
+ return new Model(towers, cubes);
}