Commit | Line | Data |
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1ecdb44a MS |
1 | /** |
2 | * DOUBLE BLACK DIAMOND DOUBLE BLACK DIAMOND | |
3 | * | |
4 | * //\\ //\\ //\\ //\\ | |
5 | * ///\\\ ///\\\ ///\\\ ///\\\ | |
6 | * \\\/// \\\/// \\\/// \\\/// | |
7 | * \\// \\// \\// \\// | |
8 | * | |
9 | * EXPERTS ONLY!! EXPERTS ONLY!! | |
10 | * | |
186bc4d3 | 11 | * This file implements the mapping functions needed to lay out the physical |
1ecdb44a MS |
12 | * cubes and the output ports on the panda board. It should only be modified |
13 | * when physical changes or tuning is being done to the structure. | |
14 | */ | |
45f43cc2 | 15 | |
f0cc0ba5 MS |
16 | public Model buildModel() { |
17 | ||
18 | final float BASS_FLOOR = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH; | |
46fc29d4 | 19 | |
f0cc0ba5 MS |
20 | // Shorthand helpers for specifying wiring more quickly |
21 | final Cube.Wiring WFL = Cube.Wiring.FRONT_LEFT; | |
22 | final Cube.Wiring WFR = Cube.Wiring.FRONT_RIGHT; | |
23 | final Cube.Wiring WRL = Cube.Wiring.REAR_LEFT; | |
24 | final Cube.Wiring WRR = Cube.Wiring.REAR_RIGHT; | |
46fc29d4 | 25 | |
46fc29d4 MS |
26 | // The model is represented as an array of towers. The cubes in the tower |
27 | // are represenented relatively. Each tower has an x, y, z reference position, | |
28 | // which is typically the base cube's bottom left corner. | |
29 | // | |
30 | // Following that is an array of floats. A 2-d array contains an x-offset | |
f0cc0ba5 MS |
31 | // and a z-offset from the previous reference position. Typically the first cube |
32 | // will just be {0, 0}. Each successive cube uses the position of the previous | |
33 | // cube as its reference. | |
46fc29d4 MS |
34 | // |
35 | // A 3-d array contains an x-offset, a z-offset, and a rotation about the | |
36 | // y-axis. | |
37 | // | |
38 | // The cubes automatically increment their y-position by Cube.EDGE_HEIGHT. | |
f0cc0ba5 | 39 | TowerMapping[] towerCubes = new TowerMapping[] { |
46fc29d4 | 40 | |
f0cc0ba5 MS |
41 | new TowerMapping(50, 0, 80, new CubeMapping[] { |
42 | new CubeMapping(0, 0, WFL), | |
46fc29d4 MS |
43 | }), |
44 | ||
45 | }; | |
f0cc0ba5 MS |
46 | |
47 | // Single cubes can be constructed directly here if you need them | |
48 | Cube[] singleCubes = new Cube[] { | |
49 | // new Cube(x, y, z, rx, ry, rz, wiring), | |
50 | }; | |
51 | ||
52 | // The bass box! | |
53 | BassBox bassBox = new BassBox(56, 0, 2); | |
51d0d59a | 54 | |
f0cc0ba5 MS |
55 | // The speakers! |
56 | List<Speaker> speakers = Arrays.asList(new Speaker[] { | |
57 | new Speaker(-12, 6, 0, 15), | |
58 | new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH, 6, 6, -15) | |
59 | }); | |
60 | ||
61 | // These guts just convert the shorthand mappings into usable objects | |
46fc29d4 MS |
62 | ArrayList<Tower> towerList = new ArrayList<Tower>(); |
63 | ArrayList<Cube> tower; | |
f0cc0ba5 | 64 | Cube[] cubes = new Cube[80]; |
46fc29d4 | 65 | int cubeIndex = 1; |
f0cc0ba5 MS |
66 | float px, pz, ny; |
67 | for (TowerMapping tm : towerCubes) { | |
68 | px = tm.x; | |
69 | ny = tm.y; | |
70 | pz = tm.z; | |
46fc29d4 | 71 | tower = new ArrayList<Cube>(); |
f0cc0ba5 MS |
72 | for (CubeMapping cm : tm.cubeMappings) { |
73 | tower.add(cubes[cubeIndex++] = new Cube(px = px + cm.dx, ny, pz = pz + cm.dz, 0, cm.ry, 0, cm.wiring)); | |
74 | ny += Cube.EDGE_HEIGHT; | |
46fc29d4 MS |
75 | } |
76 | towerList.add(new Tower(tower)); | |
77 | } | |
f0cc0ba5 MS |
78 | for (Cube cube : singleCubes) { |
79 | cubes[cubeIndex++] = cube; | |
80 | } | |
e76480d4 MS |
81 | |
82 | return new Model(towerList, cubes, bassBox, speakers); | |
186bc4d3 | 83 | } |
e73ef85d | 84 | |
186bc4d3 MS |
85 | public PandaMapping[] buildPandaList() { |
86 | return new PandaMapping[] { | |
87 | new PandaMapping( | |
84086fa3 MS |
88 | "10.200.1.28", new ChannelMapping[] { |
89 | new ChannelMapping(ChannelMapping.MODE_BASS), | |
90 | new ChannelMapping(ChannelMapping.MODE_FLOOR), | |
91 | new ChannelMapping(ChannelMapping.MODE_SPEAKER, 0), | |
92 | new ChannelMapping(ChannelMapping.MODE_SPEAKER, 1), | |
f0cc0ba5 MS |
93 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1 }), |
94 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
95 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
96 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
97 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
98 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
99 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
100 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
101 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
186bc4d3 | 102 | }), |
45f43cc2 | 103 | |
186bc4d3 | 104 | new PandaMapping( |
84086fa3 | 105 | "10.200.1.29", new ChannelMapping[] { |
f0cc0ba5 MS |
106 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), |
107 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
108 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
109 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
110 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
111 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
112 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
113 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
114 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
115 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
116 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
117 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
118 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), | |
186bc4d3 | 119 | }), |
186bc4d3 | 120 | }; |
45f43cc2 | 121 | } |
e73ef85d | 122 | |
f0cc0ba5 MS |
123 | class TowerMapping { |
124 | public final float x, y, z; | |
125 | public final CubeMapping[] cubeMappings; | |
126 | ||
127 | TowerMapping(float x, float y, float z, CubeMapping[] cubeMappings) { | |
128 | this.x = x; | |
129 | this.y = y; | |
130 | this.z = z; | |
131 | this.cubeMappings = cubeMappings; | |
132 | } | |
133 | } | |
134 | ||
135 | class CubeMapping { | |
136 | public final float dx, dz, ry; | |
137 | public final Cube.Wiring wiring; | |
138 | ||
139 | CubeMapping(float dx, float dz, Cube.Wiring wiring) { | |
140 | this(dx, dz, 0, wiring); | |
141 | } | |
142 | ||
143 | CubeMapping(float dx, float dz, float ry) { | |
144 | this(dz, dz, ry, Cube.Wiring.FRONT_LEFT); | |
145 | } | |
146 | ||
147 | CubeMapping(float dx, float dz, float ry, Cube.Wiring wiring) { | |
148 | this.dx = dx; | |
149 | this.dz = dz; | |
150 | this.ry = ry; | |
151 | this.wiring = wiring; | |
152 | } | |
153 | } | |
154 | ||
a922e963 MS |
155 | /** |
156 | * Each panda board has an IP address and a fixed number of channels. The channels | |
157 | * each have a fixed number of pixels on them. Whether or not that many physical | |
158 | * pixels are connected to the channel, we still send it that much data. | |
159 | */ | |
45f43cc2 MS |
160 | class PandaMapping { |
161 | ||
045b432d | 162 | // How many channels are on the panda board |
f0cc0ba5 | 163 | public final static int CHANNELS_PER_BOARD = 13; |
045b432d | 164 | |
44b8de9c | 165 | // How many total pixels on the whole board |
84086fa3 | 166 | public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD; |
44b8de9c | 167 | |
45f43cc2 | 168 | final String ip; |
84086fa3 | 169 | final ChannelMapping[] channelList = new ChannelMapping[CHANNELS_PER_BOARD]; |
45f43cc2 | 170 | |
84086fa3 | 171 | PandaMapping(String ip, ChannelMapping[] rawChannelList) { |
45f43cc2 | 172 | this.ip = ip; |
a922e963 MS |
173 | |
174 | // Ensure our array is the right length and has all valid items in it | |
84086fa3 MS |
175 | for (int i = 0; i < channelList.length; ++i) { |
176 | channelList[i] = (i < rawChannelList.length) ? rawChannelList[i] : new ChannelMapping(); | |
a922e963 MS |
177 | if (channelList[i] == null) { |
178 | channelList[i] = new ChannelMapping(); | |
179 | } | |
045b432d | 180 | } |
e73ef85d | 181 | } |
1ecdb44a MS |
182 | } |
183 | ||
a922e963 MS |
184 | /** |
185 | * Each channel on a pandaboard can be mapped in a number of modes. The typial is | |
186 | * to a series of connected cubes, but we also have special mappings for the bass box, | |
187 | * the speaker enclosures, and the DJ booth floor. | |
188 | * | |
189 | * This class is just the mapping meta-data. It sanitizes the input to make sure | |
190 | * that the cubes and objects being referenced actually exist in the model. | |
191 | * | |
192 | * The logic for how to encode the pixels is contained in the PandaDriver. | |
193 | */ | |
84086fa3 MS |
194 | class ChannelMapping { |
195 | ||
196 | // How many cubes per channel xc_PB is configured for | |
197 | public final static int CUBES_PER_CHANNEL = 4; | |
45f43cc2 | 198 | |
84086fa3 MS |
199 | // How many total pixels on each channel |
200 | public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL; | |
201 | ||
202 | public static final int MODE_NULL = 0; | |
203 | public static final int MODE_CUBES = 1; | |
204 | public static final int MODE_BASS = 2; | |
205 | public static final int MODE_SPEAKER = 3; | |
206 | public static final int MODE_FLOOR = 4; | |
207 | public static final int MODE_INVALID = 5; | |
208 | ||
209 | public static final int NO_OBJECT = -1; | |
210 | ||
211 | final int mode; | |
212 | final int[] objectIndices = new int[CUBES_PER_CHANNEL]; | |
213 | ||
214 | ChannelMapping() { | |
215 | this(MODE_NULL); | |
216 | } | |
217 | ||
218 | ChannelMapping(int mode) { | |
219 | this(mode, new int[]{}); | |
220 | } | |
221 | ||
222 | ChannelMapping(int mode, int rawObjectIndex) { | |
223 | this(mode, new int[]{ rawObjectIndex }); | |
224 | } | |
225 | ||
226 | ChannelMapping(int mode, int[] rawObjectIndices) { | |
227 | if (mode < 0 || mode >= MODE_INVALID) { | |
228 | throw new RuntimeException("Invalid channel mapping mode: " + mode); | |
229 | } | |
230 | if (mode == MODE_SPEAKER) { | |
231 | if (rawObjectIndices.length != 1) { | |
232 | throw new RuntimeException("Speaker channel mapping mode must specify one speaker index"); | |
233 | } | |
234 | int speakerIndex = rawObjectIndices[0]; | |
235 | if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) { | |
236 | throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex); | |
237 | } | |
238 | } else if ((mode == MODE_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) { | |
239 | if (rawObjectIndices.length > 0) { | |
240 | throw new RuntimeException("Bass/floor/null mappings cannot specify object indices"); | |
241 | } | |
242 | } else if (mode == MODE_CUBES) { | |
243 | for (int rawCubeIndex : rawObjectIndices) { | |
244 | if (glucose.model.getCubeByRawIndex(rawCubeIndex) == null) { | |
245 | throw new RuntimeException("Non-existing cube specified in cube mapping: " + rawCubeIndex); | |
246 | } | |
247 | } | |
248 | } | |
249 | ||
250 | this.mode = mode; | |
251 | for (int i = 0; i < objectIndices.length; ++i) { | |
252 | objectIndices[i] = (i < rawObjectIndices.length) ? rawObjectIndices[i] : NO_OBJECT; | |
253 | } | |
254 | } | |
255 | } | |
a922e963 | 256 |