proposed new lattice, plus dpat changes
[SugarCubes.git] / DanHorwitz.pde
CommitLineData
e28f168c
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1//----------------------------------------------------------------------------------------------------------------------------------\r
2public class Pong extends DPat {\r
3 SinLFO x,y,z,dx,dy,dz; \r
6680a94a 4 float cRad; DParam pSize;\r
3661fcee 5 Pick pChoose;\r
6 xyz v = new xyz(), vMir = new xyz();\r
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7\r
8 Pong(GLucose glucose) {\r
9 super(glucose);\r
4404e6b8 10 cRad = mMax.x/10;\r
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11 addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();\r
12 addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();\r
13 addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();\r
4404e6b8 14 addModulator(x = new SinLFO(cRad, mMax.x - cRad, 0)).trigger(); x.modulateDurationBy(dx);\r
15 addModulator(y = new SinLFO(cRad, mMax.y - cRad, 0)).trigger(); y.modulateDurationBy(dy);\r
16 addModulator(z = new SinLFO(cRad, mMax.z - cRad, 0)).trigger(); z.modulateDurationBy(dz);\r
e28f168c 17 pSize = addParam ("Size" , 0.4 );\r
32986078 18 pChoose = addPick ("Animiation" , 0, 2, new String[] {"Pong", "Ball", "Cone"} );\r
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19 }\r
20\r
4404e6b8 21 void StartRun(double deltaMs) { cRad = mMax.x*pSize.Val()/6; }\r
e28f168c 22 color CalcPoint(xyz p) {\r
3661fcee 23 v.set(x.getValuef(), y.getValuef(), z.getValuef());\r
73687629 24 v.z=0;p.z=0;// ignore z dimension\r
e28f168c 25 switch(pChoose.Cur()) {\r
4404e6b8 26 case 0: vMir.set(mMax); vMir.subtract(p);\r
3661fcee 27 return color(0,0,c1c(1 - min(v.distance(p), v.distance(vMir))*.5/cRad)); // balls\r
28 case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball\r
4404e6b8 29 case 2: vMir.set(mMax.x/2,0,mMax.z/2);\r
3661fcee 30 return color(0,0,c1c(1 - CalcCone(p,v,vMir) * max(.02,.45-pSize.Val()))); // spot\r
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31 }\r
32 return color(0,0,0);\r
3661fcee 33 }\r
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34}\r
35//----------------------------------------------------------------------------------------------------------------------------------\r
36public class NDat {\r
c9e7c456 37 float xz, yz, zz, hue, sat, speed, angle, den;\r
38 float xoff,yoff,zoff;\r
39 float sinAngle, cosAngle;\r
40 boolean isActive;\r
41 NDat () { isActive=false; }\r
42 boolean Active() { return isActive; }\r
43 void set (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {\r
44 isActive = true;\r
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45 hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;\r
46 xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);\r
47 }\r
48}\r
49\r
50public class Noise extends DPat\r
51{\r
c9e7c456 52 int CurAnim, iSymm;\r
e28f168c 53 int XSym=1,YSym=2,RadSym=3;\r
32986078 54 float zTime , zTheta=0, zSin, zCos, rtime, ttime, transAdd;\r
af83f61c 55 DParam pSpeed , pDensity;\r
e28f168c 56 Pick pChoose, pSymm;\r
c9e7c456 57 int _ND = 4;\r
58 NDat N[] = new NDat[_ND];\r
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59\r
60 Noise(GLucose glucose) {\r
61 super(glucose);\r
af83f61c 62 pSpeed = addParam("Fast" , .55);\r
63 pDensity = addParam("Dens" , .5);\r
64 pSymm = addPick("Symmetry" , 0, 3, new String[] {"None", "X", "Y", "Radial"} );\r
65 pChoose = addPick("Animation", 6, 7, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark","VWave", "Wave"} );\r
c9e7c456 66 for (int i=0; i<_ND; i++) N[i] = new NDat();\r
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67 }\r
68\r
32986078 69 void StartPattern() { zTime = random(500); zTheta=0; rtime = 0; ttime = 0; transAdd=0; }\r
a8d55ade 70 void StartRun(double deltaMs) {\r
e28f168c 71 zTime += deltaMs*(pSpeed.Val()-.5)*.002 ;\r
af83f61c 72 zTheta += deltaMs*(pSpin .Val()-.5)*.01 ;\r
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73 rtime += deltaMs;\r
74 iSymm = pSymm.Cur();\r
75 transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);\r
c9e7c456 76 zSin = sin(zTheta);\r
77 zCos = cos(zTheta);\r
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78\r
79 if (pChoose.Cur() != CurAnim) {\r
c9e7c456 80 CurAnim = pChoose.Cur(); ttime = rtime;\r
af83f61c 81 pSpin .reset(); zTheta = 0;\r
82 pDensity .reset(); pSpeed .reset();\r
c9e7c456 83 for (int i=0; i<_ND; i++) { N[i].isActive = false; }\r
84 \r
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85 switch(CurAnim) {\r
86 // hue sat xz yz zz den mph angle\r
3661fcee 87 case 0: N[0].set(0 ,0 ,75 ,75 ,150,45 ,3 ,0 ); pSharp.set(1 ); break; // drip\r
88 case 1: N[0].set(0 ,0 ,100,100,200,45 ,3 ,180); pSharp.set(0 ); break; // clouds\r
89 case 2: N[0].set(0 ,0 ,2 ,400,2 ,20 ,3 ,0 ); pSharp.set(.5); break; // rain\r
c9e7c456 90 case 3: N[0].set(40 ,1 ,100,100,200,10 ,1 ,180); \r
3661fcee 91 N[1].set(0 ,1 ,100,100,200,10 ,5 ,180); pSharp.set(0 ); break; // fire 1\r
c9e7c456 92 case 4: N[0].set(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180);\r
93 N[1].set(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 );\r
94 N[2].set(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 );\r
3661fcee 95 N[3].set(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90); pSharp.set(.5); break; // machine\r
c9e7c456 96 case 5: N[0].set(0 ,1 ,400,100,2 ,15 ,3 ,90 );\r
97 N[1].set(20 ,1 ,400,100,2 ,15 ,2.5,0 );\r
98 N[2].set(40 ,1 ,100,100,2 ,15 ,2 ,180);\r
3661fcee 99 N[3].set(60 ,1 ,100,100,2 ,15 ,1.5,270); pSharp.set(.5); break; // spark\r
e28f168c 100 }\r
e28f168c 101\r
c9e7c456 102 DG.UpdateLights();\r
103 }\r
104 \r
105 for (int i=0; i<_ND; i++) if (N[i].Active()) {\r
106 N[i].sinAngle = sin(radians(N[i].angle));\r
107 N[i].cosAngle = cos(radians(N[i].angle));\r
108 }\r
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109 }\r
110\r
111 color CalcPoint(xyz P) {\r
112 color c = 0;\r
4404e6b8 113 P.RotateZ(mCtr, zSin, zCos);\r
c9e7c456 114 \r
d5ce8c1c 115 if (CurAnim == 6 || CurAnim == 7) {\r
116 P.setNorm();\r
117 return color(0,0, 100 * (\r
118 constrain(1-50*(1-pDensity.Val())*abs(P.y-sin(zTime*10 + P.x*(300))*.5 - .5),0,1) + \r
119 (CurAnim == 7 ? constrain(1-50*(1-pDensity.Val())*abs(P.x-sin(zTime*10 + P.y*(300))*.5 - .5),0,1) : 0))\r
120 );\r
121 } \r
122 \r
4404e6b8 123 if (iSymm == XSym && P.x > mMax.x/2) P.x = mMax.x-P.x;\r
124 if (iSymm == YSym && P.y > mMax.y/2) P.y = mMax.y-P.y;\r
c9e7c456 125\r
126 for (int i=0;i<_ND; i++) if (N[i].Active()) {\r
127 NDat n = N[i];\r
128 float zx = zTime * n.speed * n.sinAngle,\r
129 zy = zTime * n.speed * n.cosAngle;\r
e28f168c 130 \r
4404e6b8 131 float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(P,mCtr)/n.xz)\r
c9e7c456 132 : noise(P.x/n.xz+zx+n.xoff,P.y/n.yz+zy+n.yoff,P.z/n.zz+n.zoff))\r
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133 *1.8;\r
134\r
135 b += n.den/100 -.4 + pDensity.Val() -1;\r
136 b += transAdd;\r
137 c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD);\r
138 }\r
139 return c;\r
140 }\r
141}\r
142//----------------------------------------------------------------------------------------------------------------------------------\r
143public class Play extends DPat\r
144{\r
4404e6b8 145 public class rAngle {\r
146 float prvA, dstA, c;\r
147 float prvR, dstR, r; \r
148 float _cos, _sin, x, y;\r
149 float fixAngle (float a, float b) { return a<b ?\r
150 (abs(a-b) > abs(a+2*PI-b) ? a : a+2*PI) :\r
151 (abs(a-b) > abs(a-2*PI-b) ? a : a-2*PI) ; }\r
152 float getX(float r) { return mCtr.x + _cos*r; }\r
153 float getY(float r) { return mCtr.y + _sin*r; }\r
154 void move() { c = interp(t,prvA,dstA); \r
155 r = interp(t,prvR,dstR);\r
156 _cos = cos(c); _sin = sin(c);\r
157 x = getX(r); y = getY(r); } \r
158 void set() { prvA = dstA; dstA = random(2*PI); prvA = fixAngle(prvA, dstA);\r
159 prvR = dstR; dstR = random(mCtr.y); }\r
160 }\r
d5ce8c1c 161\r
e28f168c 162 int nBeats = 0;\r
32986078 163 DParam pAmp, pRadius, pBounce;\r
3661fcee 164\r
32986078 165 float t,amp,rad,bnc;\r
73687629 166 float zTheta=0;\r
d5ce8c1c 167 ArrayList<rWave> waves = new ArrayList<rWave>(10);\r
168 \r
4404e6b8 169 rAngle a1 = new rAngle(), a2 = new rAngle(),\r
170 a3 = new rAngle(), a4 = new rAngle();\r
3661fcee 171 xyz cPrev = new xyz(), cRand = new xyz(),\r
172 cMid = new xyz(), V = new xyz(),\r
173 Theta = new xyz(), TSin = new xyz(),\r
174 TCos = new xyz(), cMidNorm = new xyz(),\r
175 Pn = new xyz();\r
176 float LastBeat=3, LastMeasure=3;\r
177 int CurRandTempo = 1, CurRandTPat = 1;\r
178\r
af83f61c 179 Pick pTimePattern, pTempoMult, pShape;\r
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180 int RandCube;\r
181\r
182 Play(GLucose glucose) {\r
183 super(glucose);\r
32986078 184 pRadius = addParam("Rad" , .1 );\r
185 pBounce = addParam("Bnc" , .2 );\r
186 pAmp = addParam("Amp" , .2 );\r
187 pTempoMult = addPick ("TMult" , 0 , 5 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } );\r
73687629 188 pTimePattern= addPick ("TPat" , 6 , 7 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"} );\r pShape = addPick ("Shape" , 3 , 15 , new String[] {"Line", "Tap", "V", "RandV",\r
32986078 189 "Pyramid", "Wings", "W2", "Clock",\r
190 "Triangle", "Quad", "Sphere", "Cone",\r
191 "Noise", "Wave", "?", "?"} );\r
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192 }\r
193\r
d5ce8c1c 194 public class rWave {\r
195 float v0, a0, x0, t,damp,a;\r
196 boolean bDone=false;\r
197 final float len=8;\r
198 rWave(float _x0, float _a0, float _v0, float _damp) { x0=_x0*len; a0=_a0; v0=_v0; t=0; damp = _damp; }\r
199 void move(double deltaMs) {\r
200 t += deltaMs*.001;\r
201 if (t>4) bDone=true;\r
202 }\r
203 float val(float _x) {\r
204 _x*=len;\r
205 float dist = t*v0 - abs(_x-x0);\r
206 if (dist<0) { a=1; return 0; }\r
207 a = a0*exp(-dist*damp) * exp(-abs(_x-x0)/(.2*len)); // * max(0,1-t/dur)\r
208 return -a*sin(dist);\r
209 }\r
210 }\r
32986078 211\r
73687629 212 void StartPattern() { zTheta=0; }\r
a8d55ade 213 void StartRun(double deltaMs) {\r
3661fcee 214 t = lx.tempo.rampf();\r
215 amp = pAmp.Val();\r
32986078 216 rad = pRadius.getValuef();\r
217 bnc = pBounce.getValuef(); \r
73687629 218 zTheta += deltaMs*(pSpin .Val()-.5)*.01;\r
e28f168c 219\r
73687629 220 Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2 + zTheta);\r
dd00b10f 221 TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z));\r
222 TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z));\r
e28f168c 223\r
6680a94a 224 if (t<LastMeasure) {\r
4404e6b8 225 if (random(3) < 1) { CurRandTempo = int(random(4)); if (CurRandTempo == 3) CurRandTempo = int(random(4)); }\r
226 if (random(3) < 1) { CurRandTPat = pShape.Cur() > 6 ? 2+int(random(5)) : int(random(7)); }\r
6680a94a 227 } LastMeasure = t;\r
228 \r
229 int nTempo = pTempoMult .Cur(); if (nTempo == 5) nTempo = CurRandTempo;\r
4404e6b8 230 int nTPat = pTimePattern.Cur(); if (nTPat == 7) nTPat = CurRandTPat ;\r
ef52f20b 231\r
6680a94a 232 switch (nTempo) {\r
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233 case 0: t = t; break;\r
234 case 1: t = (t*2. )%1.; break;\r
235 case 2: t = (t*4. )%1.; break;\r
236 case 3: t = (t*8. )%1.; break;\r
237 case 4: t = (t*16.)%1.; break;\r
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238 }\r
239\r
d5ce8c1c 240 int i=0; while (i< waves.size()) {\r
241 rWave w = waves.get(i);\r
242 w.move(deltaMs); if (w.bDone) waves.remove(i); else i++;\r
243 }\r
244\r
af83f61c 245 if ((t<LastBeat && !pKey.b) || DG.KeyPressed>-1) {\r
d5ce8c1c 246 waves.add(new rWave(\r
af83f61c 247 pKey.b ? map(DG.KeyPressed,0,7,0,1) : random(1), // location\r
d5ce8c1c 248 bnc*10, // bounciness\r
249 7, // velocity\r
250 2*(1-amp))); // dampiness\r
af83f61c 251 DG.KeyPressed=-1;\r
d5ce8c1c 252 if (waves.size() > 5) waves.remove(0);\r
af83f61c 253 }\r
254 \r
255 if (t<LastBeat) {\r
256 cPrev.set(cRand); cRand.setRand();\r
257 a1.set(); a2.set(); a3.set(); a4.set();\r
4404e6b8 258 } LastBeat = t;\r
e28f168c 259\r
6680a94a 260 switch (nTPat) {\r
4404e6b8 261 case 0: t = sin(PI*t); break; // bounce\r
262 case 1: t = norm(sin(2*PI*(t+PI/2)),-1,1); break; // sin\r
263 case 2: t = t; break; // roll\r
264 case 3: t = constrain(int(t*8)/7.,0,1); break; // quant\r
265 case 4: t = t*t*t; break; // accel\r
266 case 5: t = sin(PI*t*.5); break; // deccel\r
267 case 6: t = .5*(1-cos(PI*t)); break; // slide\r
e28f168c 268 }\r
ef52f20b 269 \r
3661fcee 270 cMid.set (cPrev); cMid.interpolate (t,cRand);\r
271 cMidNorm.set (cMid); cMidNorm.setNorm();\r
4404e6b8 272 a1.move(); a2.move(); a3.move(); a4.move();\r
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273 }\r
274\r
275 color CalcPoint(xyz Px) {\r
4404e6b8 276 if (Theta.x != 0) Px.RotateX(mCtr, TSin.x, TCos.x);\r
277 if (Theta.y != 0) Px.RotateY(mCtr, TSin.y, TCos.y);\r
278 if (Theta.z != 0) Px.RotateZ(mCtr, TSin.z, TCos.z);\r
3661fcee 279 \r
280 Pn.set(Px); Pn.setNorm();\r
e28f168c 281\r
3661fcee 282 float mp = min(Pn.x, Pn.z);\r
32986078 283 float yt = map(t,0,1,.5-bnc/2,.5+bnc/2);\r
73687629 284 float r,d;\r
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285\r
286 switch (pShape.Cur()) {\r
4404e6b8 287 case 0: V.set(Pn.x, yt , Pn.z); break; // bouncing line\r
288 case 1: V.set(Pn.x, map(cos(PI*t * Pn.x),-1,1,0,1) , Pn.z); break; // top tap\r
32986078 289 case 2: V.set(Pn.x, bnc*map(Pn.x<.5?Pn.x:1-Pn.x,0,.5 ,0,t-.5)+.5, Pn.z); break; // V shape\r
4404e6b8 290 case 3: V.set(Pn.x, Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r
291 map(Pn.x,cMidNorm.x,1, yt,.5), Pn.z); break; // Random V shape\r
292\r
293 case 4: V.set(Pn.x, .5*(Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r
294 map(Pn.x,cMidNorm.x,1, yt,.5)) +\r
295 .5*(Pn.z < cMidNorm.z ? map(Pn.z,0,cMidNorm.z, .5,yt) :\r
32986078 296 map(Pn.z,cMidNorm.z,1, yt,.5)), Pn.z); break; // Random Pyramid shape\r
4404e6b8 297 \r
32986078 298 case 5: V.set(Pn.x, bnc*map((Pn.x-.5)*(Pn.x-.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r
299 case 6: V.set(Pn.x, bnc*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r
300\r
73687629 301 case 7: d = min(\r
4404e6b8 302 distToSeg(Px.x, Px.y, a1.getX(70),a1.getY(70), mCtr.x, mCtr.y),\r
73687629 303 distToSeg(Px.x, Px.y, a2.getX(40),a2.getY(40), mCtr.x, mCtr.y));\r
304 d = constrain(30*(rad*40-d),0,100);\r
305 return color(0,max(0,150-d), d); // clock\r
4404e6b8 306\r
73687629 307 case 8: r = amp*200 * map(bnc,0,1,1,sin(PI*t));\r
308 d = min(\r
32986078 309 distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),\r
310 distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),\r
311 distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a1.getX(r),a1.getY(r)) // triangle\r
73687629 312 );\r
313 d = constrain(30*(rad*40-d),0,100);\r
314 return color(0,max(0,150-d), d); // clock\r
315\r
316 case 9: r = amp*200 * map(bnc,0,1,1,sin(PI*t));\r
317 d = min(\r
4404e6b8 318 distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),\r
319 distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),\r
320 distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a4.getX(r),a4.getY(r)),\r
32986078 321 distToSeg(Px.x, Px.y, a4.getX(r),a4.getY(r), a1.getX(r),a1.getY(r)) // quad\r
73687629 322 );\r
323 d = constrain(30*(rad*40-d),0,100);\r
324 return color(0,max(0,150-d), d); // clock\r
4404e6b8 325\r
73687629 326 case 10:\r
327 r = map(bnc,0,1,a1.r,amp*200*sin(PI*t));\r
32986078 328 return color(0,0,c1c(.9+2*rad - dist(Px.x,Px.y,a1.getX(r),a1.getY(r))*.03) ); // sphere\r
4404e6b8 329\r
73687629 330 case 11:\r
331 Px.z=mCtr.z; cMid.z=mCtr.z;\r
332 return color(0,0,c1c(1 - CalcCone(Px,cMid,mCtr) * 0.02 > .5?1:0)); // cone\r
4404e6b8 333\r
32986078 334 case 12: return color(100 + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200,\r
4404e6b8 335 85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0)); // noise\r
336\r
d5ce8c1c 337 case 13: float y=0; for (rWave w : waves) y += .5*w.val(Pn.x);\r
338 V.set(Pn.x, .7+y, Pn.z);\r
339 break;\r
340\r
4404e6b8 341 default: return color(0,0,0);\r
342 }\r
e28f168c 343\r
73687629 344 return color(0,\r
345 150-c1c(1 - V.distance(Pn)/rad),\r
346 c1c(1 - V.distance(Pn)/rad));\r
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347 }\r
348}\r
349//----------------------------------------------------------------------------------------------------------------------------------\r