Commit | Line | Data |
---|---|---|
1ecdb44a MS |
1 | /** |
2 | * DOUBLE BLACK DIAMOND DOUBLE BLACK DIAMOND | |
3 | * | |
4 | * //\\ //\\ //\\ //\\ | |
5 | * ///\\\ ///\\\ ///\\\ ///\\\ | |
6 | * \\\/// \\\/// \\\/// \\\/// | |
7 | * \\// \\// \\// \\// | |
8 | * | |
9 | * EXPERTS ONLY!! EXPERTS ONLY!! | |
10 | * | |
186bc4d3 | 11 | * This file implements the mapping functions needed to lay out the physical |
1ecdb44a MS |
12 | * cubes and the output ports on the panda board. It should only be modified |
13 | * when physical changes or tuning is being done to the structure. | |
14 | */ | |
45f43cc2 | 15 | |
f0cc0ba5 MS |
16 | public Model buildModel() { |
17 | ||
f0cc0ba5 MS |
18 | // Shorthand helpers for specifying wiring more quickly |
19 | final Cube.Wiring WFL = Cube.Wiring.FRONT_LEFT; | |
20 | final Cube.Wiring WFR = Cube.Wiring.FRONT_RIGHT; | |
21 | final Cube.Wiring WRL = Cube.Wiring.REAR_LEFT; | |
22 | final Cube.Wiring WRR = Cube.Wiring.REAR_RIGHT; | |
95c50032 | 23 | |
a3ccf23a | 24 | // Utility value if you need the height of a cube shorthand |
95c50032 | 25 | final float CH = Cube.EDGE_HEIGHT; |
73687629 | 26 | final float CW = Cube.EDGE_WIDTH ; |
7c7625ec AG |
27 | |
28 | ||
ae579223 | 29 | |
a3ccf23a | 30 | // Positions for the bass box |
ae579223 MS |
31 | final float BBY = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH; |
32 | final float BBX = 56; | |
33 | final float BBZ = 2; | |
34 | ||
46fc29d4 MS |
35 | // The model is represented as an array of towers. The cubes in the tower |
36 | // are represenented relatively. Each tower has an x, y, z reference position, | |
37 | // which is typically the base cube's bottom left corner. | |
38 | // | |
39 | // Following that is an array of floats. A 2-d array contains an x-offset | |
f0cc0ba5 MS |
40 | // and a z-offset from the previous reference position. Typically the first cube |
41 | // will just be {0, 0}. Each successive cube uses the position of the previous | |
42 | // cube as its reference. | |
46fc29d4 MS |
43 | // |
44 | // A 3-d array contains an x-offset, a z-offset, and a rotation about the | |
45 | // y-axis. | |
46 | // | |
47 | // The cubes automatically increment their y-position by Cube.EDGE_HEIGHT. | |
e27a8652 | 48 | |
73687629 | 49 | // To-Do: (Mark Slee, Alex Green, or Ben Morrow): The Cube # is determined by the order in this list. |
50 | // "raw object index" is serialized by running through towermapping and then individual cube mapping below. | |
51 | // We can do better than this. The raw object index should be obvious from the code-- looking through the | |
52 | // rendered simulation and counting through cubes in mapping mode is grossly inefficient. | |
e28f168c | 53 | |
73687629 | 54 | TowerMapping[] towerCubes = new TowerMapping[] {}; |
f0cc0ba5 MS |
55 | |
56 | // Single cubes can be constructed directly here if you need them | |
57 | Cube[] singleCubes = new Cube[] { | |
73687629 | 58 | // new Cube(15, int( Cube.EDGE_HEIGHT), 39, 0, 10, 0, WRL), // Back left channel behind speaker |
b30f14fd | 59 | //new Cube(0, 0, 0, 0, 45, rz, wiring), |
f0cc0ba5 MS |
60 | }; |
61 | ||
62 | // The bass box! | |
73687629 | 63 | // BassBox bassBox = BassBox.unlitBassBox(BBX, 0, BBZ); // frame exists, no lights |
64 | BassBox bassBox = BassBox.noBassBox(); // no bass box at all | |
e89eda9f | 65 | // BassBox bassBox = new BassBox(BBX, 0, BBZ); // bass box with lights |
e28f168c | 66 | |
f0cc0ba5 | 67 | // The speakers! |
3b2e0b4a MS |
68 | List<Speaker> speakers = Arrays.asList(new Speaker[] { |
69 | // Each speaker parameter is x, y, z, rotation, the left speaker comes first | |
73687629 | 70 | // new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH + 8, 6, 3, -15) |
3b2e0b4a | 71 | }); |
f0cc0ba5 | 72 | |
73687629 | 73 | |
74 | //////////////////////////////////////////////////////////////////////// | |
75 | // dan's proposed lattice | |
7e3329d2 | 76 | ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>(); |
77 | if (NumBackTowers != 9) exit(); | |
78 | for (int i=0; i<NumBackTowers; i++) scubes.add(new StaggeredTower( | |
79 | (i+1)*CW, // x | |
80 | (i % 2 == 0) ? 0 : CH * 2./3. , // y | |
81 | - ((i % 2 == 0) ? 0 : 11) + 97 , // z | |
5bc92bc2 | 82 | -135, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) ); // num cubes |
7e3329d2 | 83 | |
84 | ArrayList<Cube> dcubes = new ArrayList<Cube>(); | |
85 | for (int i=1; i<6; i++) { | |
86 | if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR)); | |
87 | dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR)); | |
88 | } | |
73687629 | 89 | |
a3ccf23a MS |
90 | ////////////////////////////////////////////////////////////////////// |
91 | // BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! // | |
92 | ////////////////////////////////////////////////////////////////////// | |
93 | ||
f0cc0ba5 | 94 | // These guts just convert the shorthand mappings into usable objects |
46fc29d4 MS |
95 | ArrayList<Tower> towerList = new ArrayList<Tower>(); |
96 | ArrayList<Cube> tower; | |
7e3329d2 | 97 | Cube[] cubes = new Cube[100]; |
46fc29d4 | 98 | int cubeIndex = 1; |
f0cc0ba5 MS |
99 | float px, pz, ny; |
100 | for (TowerMapping tm : towerCubes) { | |
101 | px = tm.x; | |
102 | ny = tm.y; | |
103 | pz = tm.z; | |
46fc29d4 | 104 | tower = new ArrayList<Cube>(); |
f0cc0ba5 MS |
105 | for (CubeMapping cm : tm.cubeMappings) { |
106 | tower.add(cubes[cubeIndex++] = new Cube(px = px + cm.dx, ny, pz = pz + cm.dz, 0, cm.ry, 0, cm.wiring)); | |
107 | ny += Cube.EDGE_HEIGHT; | |
46fc29d4 MS |
108 | } |
109 | towerList.add(new Tower(tower)); | |
110 | } | |
73687629 | 111 | |
73687629 | 112 | for (StaggeredTower st : scubes) { |
113 | tower = new ArrayList<Cube>(); | |
114 | for (int i=0; i < st.n; i++) | |
115 | tower.add(cubes[cubeIndex++] = new Cube(st.x, st.y + CH* 4/3.*i, st.z, 0, st.r, 0, WRR)); | |
116 | towerList.add(new Tower(tower)); | |
f0cc0ba5 | 117 | } |
e76480d4 | 118 | |
7e3329d2 | 119 | for (Cube cube : singleCubes) cubes[cubeIndex++] = cube; |
120 | for (Cube cube : dcubes) cubes[cubeIndex++] = cube; | |
121 | ||
122 | return new Model(towerList, cubes, bassBox, speakers); | |
186bc4d3 | 123 | } |
e73ef85d | 124 | |
a3ccf23a MS |
125 | /** |
126 | * This function maps the panda boards. We have an array of them, each has | |
127 | * an IP address and a list of channels. | |
128 | */ | |
186bc4d3 | 129 | public PandaMapping[] buildPandaList() { |
1d75c8a9 MS |
130 | final int LEFT_SPEAKER = 0; |
131 | final int RIGHT_SPEAKER = 1; | |
132 | ||
3b2e0b4a | 133 | // 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16. |
186bc4d3 | 134 | return new PandaMapping[] { |
73687629 | 135 | // new PandaMapping( |
136 | // "10.200.1.30", new ChannelMapping[] { | |
137 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 39, 40, 41, 42 }), // 30 J3 * | |
138 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 36, 35}), // 30 J4 //ORIG * | |
139 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J7 * | |
140 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18, 19}), // 30 J8 * | |
141 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J13 (not working) | |
142 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14 (unplugged) | |
143 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J15 (unplugged) | |
144 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 53, 54, 55, 72 }), // 30 J16 | |
145 | // }), | |
7c7625ec AG |
146 | new PandaMapping( |
147 | "10.200.1.29", new ChannelMapping[] { | |
148 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J3 (not connected) | |
149 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4 }), // 29 J4 (not connected) | |
150 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J7 | |
151 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J8 //XXX | |
152 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10}), // 29 J13 //XX //bassbox (not working) | |
153 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10 }), // 29 J14 (not working) | |
154 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J15 | |
155 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J16 | |
156 | }), | |
186bc4d3 | 157 | new PandaMapping( |
29674806 | 158 | "10.200.1.28", new ChannelMapping[] { |
73687629 | 159 | /* new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 60, 61, 62, 63 }), // 28 J3 |
160 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 33, 34, 32, 31}), // 28 J4 | |
3b2e0b4a | 161 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 45, 46, 47, 48 }), // 28 J7 |
73687629 | 162 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27}), // 28 J8 |
3b2e0b4a MS |
163 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6, 7}), // 28 J13 |
164 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 64, 65, 66, 67 }), // 28 J14 | |
165 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 68, 69, 70, 71 }), // 28 J15 | |
166 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51, 52}), // 28 J16 | |
73687629 | 167 | */ |
168 | }), | |
169 | // new PandaMapping( | |
170 | // "10.200.1.31", new ChannelMapping[] { | |
171 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J3 | |
172 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J4 | |
173 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 73}), // 31 J7 | |
174 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27}), // 31 J8 | |
175 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J13 | |
176 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 56, 57, 58, 59}), // 31 J14 | |
177 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20, 21, 22, 23}), // 31 J15 | |
178 | // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J16 | |
179 | // }), | |
3b2e0b4a | 180 | }; |
45f43cc2 | 181 | } |
e73ef85d | 182 | |
f0cc0ba5 MS |
183 | class TowerMapping { |
184 | public final float x, y, z; | |
185 | public final CubeMapping[] cubeMappings; | |
186 | ||
187 | TowerMapping(float x, float y, float z, CubeMapping[] cubeMappings) { | |
188 | this.x = x; | |
189 | this.y = y; | |
190 | this.z = z; | |
191 | this.cubeMappings = cubeMappings; | |
192 | } | |
193 | } | |
194 | ||
195 | class CubeMapping { | |
196 | public final float dx, dz, ry; | |
197 | public final Cube.Wiring wiring; | |
198 | ||
199 | CubeMapping(float dx, float dz, Cube.Wiring wiring) { | |
73687629 | 200 | this(dx, dz, 0., wiring); |
f0cc0ba5 | 201 | } |
f0cc0ba5 MS |
202 | CubeMapping(float dx, float dz, float ry) { |
203 | this(dz, dz, ry, Cube.Wiring.FRONT_LEFT); | |
204 | } | |
205 | ||
206 | CubeMapping(float dx, float dz, float ry, Cube.Wiring wiring) { | |
207 | this.dx = dx; | |
208 | this.dz = dz; | |
209 | this.ry = ry; | |
210 | this.wiring = wiring; | |
211 | } | |
212 | } | |
213 | ||
73687629 | 214 | class StaggeredTower { |
215 | public final float x, y, z, r; | |
216 | public final int n; | |
217 | StaggeredTower(float _x, float _y, float _z, float _r, int _n) { x=_x; y=_y; z=_z; r=_r; n=_n;} | |
218 | } | |
219 | ||
a922e963 MS |
220 | /** |
221 | * Each panda board has an IP address and a fixed number of channels. The channels | |
222 | * each have a fixed number of pixels on them. Whether or not that many physical | |
223 | * pixels are connected to the channel, we still send it that much data. | |
224 | */ | |
45f43cc2 MS |
225 | class PandaMapping { |
226 | ||
045b432d | 227 | // How many channels are on the panda board |
e28f168c | 228 | public final static int CHANNELS_PER_BOARD = 8; |
045b432d | 229 | |
44b8de9c | 230 | // How many total pixels on the whole board |
84086fa3 | 231 | public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD; |
44b8de9c | 232 | |
45f43cc2 | 233 | final String ip; |
84086fa3 | 234 | final ChannelMapping[] channelList = new ChannelMapping[CHANNELS_PER_BOARD]; |
45f43cc2 | 235 | |
84086fa3 | 236 | PandaMapping(String ip, ChannelMapping[] rawChannelList) { |
45f43cc2 | 237 | this.ip = ip; |
a922e963 MS |
238 | |
239 | // Ensure our array is the right length and has all valid items in it | |
84086fa3 MS |
240 | for (int i = 0; i < channelList.length; ++i) { |
241 | channelList[i] = (i < rawChannelList.length) ? rawChannelList[i] : new ChannelMapping(); | |
a922e963 MS |
242 | if (channelList[i] == null) { |
243 | channelList[i] = new ChannelMapping(); | |
244 | } | |
045b432d | 245 | } |
e73ef85d | 246 | } |
1ecdb44a MS |
247 | } |
248 | ||
a922e963 | 249 | /** |
e27a8652 | 250 | * Each channel on a pandaboard can be mapped in a number of modes. The typical is |
a922e963 MS |
251 | * to a series of connected cubes, but we also have special mappings for the bass box, |
252 | * the speaker enclosures, and the DJ booth floor. | |
253 | * | |
254 | * This class is just the mapping meta-data. It sanitizes the input to make sure | |
255 | * that the cubes and objects being referenced actually exist in the model. | |
256 | * | |
257 | * The logic for how to encode the pixels is contained in the PandaDriver. | |
258 | */ | |
84086fa3 MS |
259 | class ChannelMapping { |
260 | ||
261 | // How many cubes per channel xc_PB is configured for | |
262 | public final static int CUBES_PER_CHANNEL = 4; | |
45f43cc2 | 263 | |
84086fa3 MS |
264 | // How many total pixels on each channel |
265 | public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL; | |
266 | ||
267 | public static final int MODE_NULL = 0; | |
268 | public static final int MODE_CUBES = 1; | |
269 | public static final int MODE_BASS = 2; | |
270 | public static final int MODE_SPEAKER = 3; | |
1d75c8a9 | 271 | public static final int MODE_STRUTS_AND_FLOOR = 4; |
84086fa3 MS |
272 | public static final int MODE_INVALID = 5; |
273 | ||
274 | public static final int NO_OBJECT = -1; | |
275 | ||
276 | final int mode; | |
277 | final int[] objectIndices = new int[CUBES_PER_CHANNEL]; | |
278 | ||
279 | ChannelMapping() { | |
280 | this(MODE_NULL); | |
281 | } | |
282 | ||
283 | ChannelMapping(int mode) { | |
284 | this(mode, new int[]{}); | |
285 | } | |
286 | ||
287 | ChannelMapping(int mode, int rawObjectIndex) { | |
288 | this(mode, new int[]{ rawObjectIndex }); | |
289 | } | |
290 | ||
291 | ChannelMapping(int mode, int[] rawObjectIndices) { | |
292 | if (mode < 0 || mode >= MODE_INVALID) { | |
293 | throw new RuntimeException("Invalid channel mapping mode: " + mode); | |
294 | } | |
295 | if (mode == MODE_SPEAKER) { | |
296 | if (rawObjectIndices.length != 1) { | |
297 | throw new RuntimeException("Speaker channel mapping mode must specify one speaker index"); | |
298 | } | |
299 | int speakerIndex = rawObjectIndices[0]; | |
300 | if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) { | |
3b2e0b4a | 301 | throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex); |
84086fa3 | 302 | } |
1d75c8a9 | 303 | } else if ((mode == MODE_STRUTS_AND_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) { |
84086fa3 | 304 | if (rawObjectIndices.length > 0) { |
3b2e0b4a | 305 | throw new RuntimeException("Bass/floor/null mappings cannot specify object indices"); |
84086fa3 MS |
306 | } |
307 | } else if (mode == MODE_CUBES) { | |
308 | for (int rawCubeIndex : rawObjectIndices) { | |
309 | if (glucose.model.getCubeByRawIndex(rawCubeIndex) == null) { | |
310 | throw new RuntimeException("Non-existing cube specified in cube mapping: " + rawCubeIndex); | |
311 | } | |
312 | } | |
313 | } | |
314 | ||
315 | this.mode = mode; | |
316 | for (int i = 0; i < objectIndices.length; ++i) { | |
317 | objectIndices[i] = (i < rawObjectIndices.length) ? rawObjectIndices[i] : NO_OBJECT; | |
318 | } | |
319 | } | |
320 | } |