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1 | /** |
2 | * +-+-+-+-+-+ +-+-+-+-+-+ | |
3 | * / /| |\ \ | |
0e3c5542 | 4 | * / / + + \ \ |
49815cc0 MS |
5 | * +-+-+-+-+-+ | +-+-+-+-+ | +-+-+-+-+-+ |
6 | * | | + / \ + | | | |
7 | * + THE + / / \ \ + CUBES + | |
8 | * | |/ +-+-+-+-+-+-+-+ \| | | |
9 | * +-+-+-+-+-+ | | +-+-+-+-+-+ | |
10 | * + + | |
11 | * | SUGAR | | |
12 | * + + | |
13 | * | | | |
14 | * +-+-+-+-+-+-+-+ | |
15 | * | |
16 | * Welcome to the Sugar Cubes! This Processing sketch is a fun place to build | |
17 | * animations, effects, and interactions for the platform. Most of the icky | |
18 | * code guts are embedded in the GLucose library extension. If you're an | |
19 | * artist, you shouldn't need to worry about any of that. | |
20 | * | |
21 | * Below, you will find definitions of the Patterns, Effects, and Interactions. | |
22 | * If you're an artist, create a new tab in the Processing environment with | |
23 | * your name. Implement your classes there, and add them to the list below. | |
24 | */ | |
25 | ||
26 | LXPattern[] patterns(GLucose glucose) { | |
27 | return new LXPattern[] { | |
1d75c8a9 | 28 | |
4c006f7b | 29 | // Slee |
87f6fa39 MS |
30 | new Swarm(glucose), |
31 | new SpaceTime(glucose), | |
1627a617 MS |
32 | new ShiftingPlane(glucose), |
33 | new AskewPlanes(glucose), | |
87f6fa39 MS |
34 | new Blinders(glucose), |
35 | new CrossSections(glucose), | |
36 | new Psychedelia(glucose), | |
4c006f7b MS |
37 | |
38 | new Traktor(glucose).setEligible(false), | |
39 | new BassPod(glucose).setEligible(false), | |
254fbb68 MS |
40 | new CubeEQ(glucose).setEligible(false), |
41 | new PianoKeyPattern(glucose).setEligible(false), | |
4c006f7b MS |
42 | |
43 | // Dan | |
44 | new Pong(glucose), | |
45 | new Noise(glucose), | |
46 | ||
0b1785e3 AG |
47 | // Alex G |
48 | new SineSphere(glucose), | |
49 | ||
4c006f7b MS |
50 | // Shaheen |
51 | new HelixPattern(glucose).setEligible(false), | |
52 | ||
53 | // Toby | |
a673599f | 54 | new GlitchPlasma(glucose), |
254fbb68 | 55 | new FireEffect(glucose).setEligible(false), |
b4aaf4e4 | 56 | new StripBounce(glucose), |
254fbb68 MS |
57 | new SoundRain(glucose).setEligible(false), |
58 | new SoundSpikes(glucose).setEligible(false), | |
821ceae9 | 59 | new FaceSync(glucose), |
b6641090 MS |
60 | |
61 | // Jack | |
62 | new Swim(glucose), | |
8185ec8f | 63 | new Balance(glucose), |
b6641090 | 64 | |
8185ec8f | 65 | // Tim |
b6641090 MS |
66 | new TimPlanes(glucose), |
67 | new TimPinwheels(glucose), | |
68 | new TimRaindrops(glucose), | |
69 | new TimCubes(glucose), | |
70 | // new TimTrace(glucose), | |
71 | new TimSpheres(glucose), | |
72 | ||
73 | // Ben | |
74 | new DriveableCrossSections(glucose), | |
75 | new GranimTestPattern2(glucose), | |
76 | ||
77 | // Sam | |
78 | new JazzRainbow(glucose), | |
80785186 | 79 | |
254d34c0 | 80 | // Basic test patterns for reference, not art |
bfff6bc2 | 81 | new TestCubePattern(glucose), |
186bc4d3 | 82 | new TestTowerPattern(glucose), |
0ba6ac44 | 83 | new TestProjectionPattern(glucose), |
254fbb68 | 84 | new TestStripPattern(glucose), |
1d75c8a9 MS |
85 | new TestBassMapping(glucose), |
86 | new TestFloorMapping(glucose), | |
87 | new TestSpeakerMapping(glucose), | |
186bc4d3 MS |
88 | // new TestHuePattern(glucose), |
89 | // new TestXPattern(glucose), | |
90 | // new TestYPattern(glucose), | |
91 | // new TestZPattern(glucose), | |
f3f5a876 | 92 | |
49815cc0 MS |
93 | }; |
94 | } | |
95 | ||
96 | LXTransition[] transitions(GLucose glucose) { | |
97 | return new LXTransition[] { | |
3f8be614 | 98 | new DissolveTransition(lx), |
49815cc0 | 99 | new SwipeTransition(glucose), |
3f8be614 | 100 | new FadeTransition(lx), |
49815cc0 MS |
101 | }; |
102 | } | |
103 | ||
104 | LXEffect[] effects(GLucose glucose) { | |
105 | return new LXEffect[] { | |
106 | new FlashEffect(lx), | |
3f8be614 | 107 | new BoomEffect(glucose), |
49815cc0 | 108 | new DesaturationEffect(lx), |
e7f14d4d | 109 | new ColorFuckerEffect(glucose), |
49815cc0 MS |
110 | }; |
111 | } | |
112 |