Commit | Line | Data |
---|---|---|
1ecdb44a MS |
1 | /** |
2 | * DOUBLE BLACK DIAMOND DOUBLE BLACK DIAMOND | |
3 | * | |
4 | * //\\ //\\ //\\ //\\ | |
5 | * ///\\\ ///\\\ ///\\\ ///\\\ | |
6 | * \\\/// \\\/// \\\/// \\\/// | |
7 | * \\// \\// \\// \\// | |
8 | * | |
9 | * EXPERTS ONLY!! EXPERTS ONLY!! | |
10 | * | |
186bc4d3 | 11 | * This file implements the mapping functions needed to lay out the physical |
1ecdb44a MS |
12 | * cubes and the output ports on the panda board. It should only be modified |
13 | * when physical changes or tuning is being done to the structure. | |
14 | */ | |
45f43cc2 | 15 | |
270a8b44 MS |
16 | final int MaxCubeHeight = 6; |
17 | final int NumBackTowers = 16; | |
18 | ||
f0cc0ba5 MS |
19 | public Model buildModel() { |
20 | ||
f0cc0ba5 MS |
21 | // Shorthand helpers for specifying wiring more quickly |
22 | final Cube.Wiring WFL = Cube.Wiring.FRONT_LEFT; | |
23 | final Cube.Wiring WFR = Cube.Wiring.FRONT_RIGHT; | |
24 | final Cube.Wiring WRL = Cube.Wiring.REAR_LEFT; | |
25 | final Cube.Wiring WRR = Cube.Wiring.REAR_RIGHT; | |
95c50032 | 26 | |
a3ccf23a | 27 | // Utility value if you need the height of a cube shorthand |
95c50032 | 28 | final float CH = Cube.EDGE_HEIGHT; |
73687629 | 29 | final float CW = Cube.EDGE_WIDTH ; |
ae579223 | 30 | |
a3ccf23a | 31 | // Positions for the bass box |
ae579223 MS |
32 | final float BBY = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH; |
33 | final float BBX = 56; | |
34 | final float BBZ = 2; | |
35 | ||
46fc29d4 MS |
36 | // The model is represented as an array of towers. The cubes in the tower |
37 | // are represenented relatively. Each tower has an x, y, z reference position, | |
38 | // which is typically the base cube's bottom left corner. | |
39 | // | |
40 | // Following that is an array of floats. A 2-d array contains an x-offset | |
f0cc0ba5 MS |
41 | // and a z-offset from the previous reference position. Typically the first cube |
42 | // will just be {0, 0}. Each successive cube uses the position of the previous | |
43 | // cube as its reference. | |
46fc29d4 MS |
44 | // |
45 | // A 3-d array contains an x-offset, a z-offset, and a rotation about the | |
46 | // y-axis. | |
47 | // | |
48 | // The cubes automatically increment their y-position by Cube.EDGE_HEIGHT. | |
e27a8652 | 49 | |
73687629 | 50 | // To-Do: (Mark Slee, Alex Green, or Ben Morrow): The Cube # is determined by the order in this list. |
51 | // "raw object index" is serialized by running through towermapping and then individual cube mapping below. | |
52 | // We can do better than this. The raw object index should be obvious from the code-- looking through the | |
53 | // rendered simulation and counting through cubes in mapping mode is grossly inefficient. | |
e28f168c | 54 | |
73687629 | 55 | TowerMapping[] towerCubes = new TowerMapping[] {}; |
f0cc0ba5 MS |
56 | |
57 | // Single cubes can be constructed directly here if you need them | |
58 | Cube[] singleCubes = new Cube[] { | |
bf1fe2d4 | 59 | // new Cube(15, int( Cube.EDGE_HEIGHT), 39, 0, 10, 0, WRL), // Back left channel behind speaker |
f1370a0b | 60 | //new Cube(x, y, z, rx, ry, rz, wiring), |
bf1fe2d4 | 61 | //new Cube(0,0,0,0,225,0, WRR), |
f0cc0ba5 MS |
62 | }; |
63 | ||
64 | // The bass box! | |
73687629 | 65 | // BassBox bassBox = BassBox.unlitBassBox(BBX, 0, BBZ); // frame exists, no lights |
66 | BassBox bassBox = BassBox.noBassBox(); // no bass box at all | |
e89eda9f | 67 | // BassBox bassBox = new BassBox(BBX, 0, BBZ); // bass box with lights |
e28f168c | 68 | |
f0cc0ba5 | 69 | // The speakers! |
3b2e0b4a MS |
70 | List<Speaker> speakers = Arrays.asList(new Speaker[] { |
71 | // Each speaker parameter is x, y, z, rotation, the left speaker comes first | |
73687629 | 72 | // new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH + 8, 6, 3, -15) |
3b2e0b4a | 73 | }); |
f0cc0ba5 | 74 | |
bf1fe2d4 MS |
75 | |
76 | //////////////////////////////////////////////////////////////////////// | |
77 | // dan's proposed lattice | |
78 | ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>(); | |
3fa45e9e | 79 | //if (NumBackTowers != 25) exit(); |
882e2e3e | 80 | // for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower( |
81 | // (i+1)*CW, // x | |
82 | // (i % 2 == 0) ? 0 : CH * 2./3. , // y | |
83 | // - ((i % 2 == 0) ? 11 : 0) + 80 , // z | |
84 | // -45, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight) ); // num cubes | |
bf1fe2d4 | 85 | |
882e2e3e | 86 | // for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower( |
87 | // (i+1)*CW, // x | |
88 | // (i % 2 == 0) ? 0 : CH * 2./3. , // y | |
89 | // - ((i % 2 == 0) ? 0 : 11) + 80 - pow(CH*CH + CW*CW, .5), // z | |
90 | // 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) ); | |
e0cfbe20 AG |
91 | |
92 | // for (int i=0; i<2 ; i++) scubes.add(new StaggeredTower( | |
93 | // (i+1)*CW, // x | |
94 | // 0 , // y | |
95 | // - 0 + 97 - 2*pow(CH*CH + CW*CW, .5), // z | |
96 | // 225, MaxCubeHeight ) ); | |
97 | ||
bf1fe2d4 MS |
98 | ArrayList<Cube> dcubes = new ArrayList<Cube>(); |
99 | // for (int i=1; i<6; i++) { | |
100 | // if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR)); | |
101 | // dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR)); | |
102 | // } | |
103 | ||
882e2e3e | 104 | float[] pos = new float[3]; |
105 | pos[0] = 50; | |
106 | pos[2] = 100; | |
107 | scubes.add(new StaggeredTower(//tower 1 | |
108 | pos[0], // x | |
109 | 0 , // y | |
110 | pos[2], // z | |
111 | 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
112 | ||
113 | ||
114 | pos[0] += 25; | |
115 | pos[2] -= 10; | |
116 | scubes.add(new StaggeredTower(// tower 2 | |
117 | pos[0], // x | |
118 | 15 , // y | |
119 | pos[2], // z | |
120 | 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
121 | ||
122 | pos[0] += 25; | |
123 | pos[2] += -12.5; | |
124 | scubes.add(new StaggeredTower(//tower 3 | |
125 | pos[0], // x | |
126 | 0 , // y | |
127 | pos[2], // z | |
128 | 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
129 | ||
130 | pos[0] += -32.75; | |
131 | pos[2] += -13; | |
132 | scubes.add(new StaggeredTower(//tower 4 | |
133 | pos[0], // x | |
134 | 0, // y | |
135 | pos[2], // z | |
136 | 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
137 | ||
138 | pos[0] += 26; | |
139 | pos[2] += -16; | |
140 | scubes.add(new StaggeredTower(//tower 5 | |
141 | pos[0], // x | |
142 | 15 , // y | |
143 | pos[2], // z | |
144 | 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
145 | ||
146 | pos[0] += 26; | |
147 | pos[2] += -4.5; | |
148 | scubes.add(new StaggeredTower(//tower 6 | |
149 | pos[0], // x | |
150 | 0 , // y | |
151 | pos[2], // z | |
152 | 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
153 | ||
154 | pos[0] += -56.5; | |
155 | pos[2] += -6.5; | |
156 | scubes.add(new StaggeredTower(// tower 7 | |
157 | pos[0], // x | |
158 | 15 , // y | |
159 | pos[2], // z | |
160 | 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
161 | ||
162 | pos[0] += 26; | |
163 | pos[2] += -16.5; | |
164 | scubes.add(new StaggeredTower(//tower 8 | |
165 | pos[0], // x | |
166 | 0 , // y | |
167 | pos[2], // z | |
168 | 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
169 | ||
170 | pos[0] += 27; | |
171 | pos[2] += -4.5; | |
172 | scubes.add(new StaggeredTower(//tower 9 | |
173 | pos[0], // x | |
174 | 15 , // y | |
175 | pos[2], // z | |
176 | 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) ); | |
3fa45e9e AG |
177 | |
178 | // //TOWERS ON DANCE FLOOR | |
179 | // scubes.add(new StaggeredTower(//tower 10 | |
180 | // 83.75+39+43-124.5, // x | |
181 | // 0, // y | |
182 | // -47.5-43, // z | |
882e2e3e | 183 | // 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) ); |
3fa45e9e AG |
184 | // scubes.add(new StaggeredTower(//tower 11 |
185 | // 83.75, // x | |
186 | // 0, // y | |
187 | // -47.5, // z | |
882e2e3e | 188 | // 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) ); |
3fa45e9e AG |
189 | // scubes.add(new StaggeredTower(//tower 12 |
190 | // 83.75+39, // x | |
191 | // 0, // y | |
192 | // -47.5, // z | |
882e2e3e | 193 | // 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) ); |
3fa45e9e AG |
194 | // scubes.add(new StaggeredTower(//tower 13 |
195 | // 83.75+39+43, // x | |
196 | // 0, // y | |
197 | // -47.5-43, // z | |
882e2e3e | 198 | // 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) ); |
d93dc84a | 199 | |
a981ea46 AK |
200 | // scubes.add(new StaggeredTower(// Single cube on top of tower 4 |
201 | // 42, // x | |
202 | // 112 , // y | |
203 | // 72, // z | |
204 | // -10, 1, new Cube.Wiring[]{ WRL}) ); | |
bf1fe2d4 MS |
205 | |
206 | ||
207 | ||
208 | ||
209 | ||
210 | ||
211 | ||
a3ccf23a MS |
212 | ////////////////////////////////////////////////////////////////////// |
213 | // BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! // | |
214 | ////////////////////////////////////////////////////////////////////// | |
215 | ||
f0cc0ba5 | 216 | // These guts just convert the shorthand mappings into usable objects |
46fc29d4 MS |
217 | ArrayList<Tower> towerList = new ArrayList<Tower>(); |
218 | ArrayList<Cube> tower; | |
3fa45e9e | 219 | Cube[] cubes = new Cube[200]; |
46fc29d4 | 220 | int cubeIndex = 1; |
f0cc0ba5 MS |
221 | float px, pz, ny; |
222 | for (TowerMapping tm : towerCubes) { | |
223 | px = tm.x; | |
224 | ny = tm.y; | |
225 | pz = tm.z; | |
46fc29d4 | 226 | tower = new ArrayList<Cube>(); |
f0cc0ba5 MS |
227 | for (CubeMapping cm : tm.cubeMappings) { |
228 | tower.add(cubes[cubeIndex++] = new Cube(px = px + cm.dx, ny, pz = pz + cm.dz, 0, cm.ry, 0, cm.wiring)); | |
229 | ny += Cube.EDGE_HEIGHT; | |
46fc29d4 MS |
230 | } |
231 | towerList.add(new Tower(tower)); | |
232 | } | |
73687629 | 233 | |
f1370a0b | 234 | |
cd1c3313 MS |
235 | for (Cube cube : singleCubes) { |
236 | cubes[cubeIndex++] = cube; | |
237 | } | |
238 | for (Cube cube : dcubes) { | |
239 | cubes[cubeIndex++] = cube; | |
240 | } | |
270a8b44 | 241 | for (StaggeredTower st : scubes) { |
73687629 | 242 | tower = new ArrayList<Cube>(); |
bf1fe2d4 MS |
243 | for (int i=0; i < st.n; i++) { |
244 | Cube.Wiring w = (i < st.wiring.length) ? st.wiring[i] : WRR; | |
245 | tower.add(cubes[cubeIndex++] = new Cube(st.x, st.y + CH* 4/3.*i, st.z, 0, st.r, 0, w)); | |
246 | } | |
73687629 | 247 | towerList.add(new Tower(tower)); |
2bb56822 | 248 | } |
e76480d4 | 249 | |
7dceead9 | 250 | return new Model(towerList, cubes, bassBox, speakers); |
186bc4d3 | 251 | } |
e73ef85d | 252 | |
a3ccf23a MS |
253 | /** |
254 | * This function maps the panda boards. We have an array of them, each has | |
255 | * an IP address and a list of channels. | |
256 | */ | |
186bc4d3 | 257 | public PandaMapping[] buildPandaList() { |
1d75c8a9 MS |
258 | final int LEFT_SPEAKER = 0; |
259 | final int RIGHT_SPEAKER = 1; | |
260 | ||
3b2e0b4a | 261 | // 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16. |
186bc4d3 | 262 | return new PandaMapping[] { |
bf1fe2d4 | 263 | new PandaMapping( |
882e2e3e | 264 | "192.168.88.100", new ChannelMapping[] { // G1 |
19ea62fd | 265 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 6}), |
19ea62fd AK |
266 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5}), |
267 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 6}), | |
268 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7}), | |
19ea62fd AK |
269 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7}), |
270 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8}), | |
271 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
272 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 2}), | |
882e2e3e | 273 | |
19ea62fd | 274 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4}), |
19ea62fd | 275 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 3}), |
882e2e3e | 276 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 11}), |
277 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10}), | |
278 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 9}), | |
279 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 9}), | |
280 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 12}), | |
281 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13}), | |
19ea62fd | 282 | }), |
882e2e3e | 283 | |
284 | new PandaMapping( | |
285 | "192.168.88.101", new ChannelMapping[] { //G4 | |
286 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25}), | |
287 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 23}), | |
288 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24}), | |
289 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43}), | |
290 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 45}), | |
291 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 44}), | |
292 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
293 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
294 | ||
295 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
296 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
297 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
298 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 41}), | |
299 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 42}), | |
300 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 21}), | |
301 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20}), | |
302 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22}), | |
303 | }), | |
304 | ||
df18145f | 305 | new PandaMapping( |
882e2e3e | 306 | "192.168.88.104", new ChannelMapping[] { // G3 |
307 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 26}), | |
308 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28}), | |
309 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 27}), | |
310 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19}), | |
311 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 18}), | |
312 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 17}), | |
19ea62fd | 313 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), |
19ea62fd | 314 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), |
882e2e3e | 315 | |
316 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 18}), | |
317 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19}), | |
318 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 15}), | |
319 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16}), | |
320 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14}), | |
321 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 29}), | |
322 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 30}), | |
323 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31}), | |
19ea62fd | 324 | }), |
882e2e3e | 325 | |
19ea62fd | 326 | new PandaMapping( |
882e2e3e | 327 | "192.168.88.105", new ChannelMapping[] { // G2 |
328 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
329 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
330 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
331 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 39}), | |
332 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 38}), | |
333 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40}), | |
334 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34}), | |
335 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 35}), | |
336 | ||
337 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 33}), | |
338 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 32}), | |
339 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37}), | |
340 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37}), | |
341 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
342 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
343 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
344 | new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}), | |
19ea62fd | 345 | }), |
3b2e0b4a | 346 | }; |
45f43cc2 | 347 | } |
e73ef85d | 348 | |
f0cc0ba5 MS |
349 | class TowerMapping { |
350 | public final float x, y, z; | |
351 | public final CubeMapping[] cubeMappings; | |
352 | ||
353 | TowerMapping(float x, float y, float z, CubeMapping[] cubeMappings) { | |
354 | this.x = x; | |
355 | this.y = y; | |
356 | this.z = z; | |
357 | this.cubeMappings = cubeMappings; | |
358 | } | |
359 | } | |
360 | ||
361 | class CubeMapping { | |
362 | public final float dx, dz, ry; | |
363 | public final Cube.Wiring wiring; | |
364 | ||
365 | CubeMapping(float dx, float dz, Cube.Wiring wiring) { | |
73687629 | 366 | this(dx, dz, 0., wiring); |
f0cc0ba5 | 367 | } |
f0cc0ba5 MS |
368 | CubeMapping(float dx, float dz, float ry) { |
369 | this(dz, dz, ry, Cube.Wiring.FRONT_LEFT); | |
370 | } | |
371 | ||
372 | CubeMapping(float dx, float dz, float ry, Cube.Wiring wiring) { | |
373 | this.dx = dx; | |
374 | this.dz = dz; | |
375 | this.ry = ry; | |
376 | this.wiring = wiring; | |
377 | } | |
378 | } | |
379 | ||
73687629 | 380 | class StaggeredTower { |
381 | public final float x, y, z, r; | |
382 | public final int n; | |
bf1fe2d4 MS |
383 | public final Cube.Wiring[] wiring; |
384 | StaggeredTower(float _x, float _y, float _z, float _r, int _n) { this(_x, _y, _z, _r, _n, new Cube.Wiring[]{}); } | |
385 | StaggeredTower(float _x, float _y, float _z, float _r, int _n, Cube.Wiring[] _wiring) { x=_x; y=_y; z=_z; r=_r; n=_n; wiring=_wiring;} | |
73687629 | 386 | } |
387 | ||
a922e963 MS |
388 | /** |
389 | * Each panda board has an IP address and a fixed number of channels. The channels | |
390 | * each have a fixed number of pixels on them. Whether or not that many physical | |
391 | * pixels are connected to the channel, we still send it that much data. | |
392 | */ | |
45f43cc2 MS |
393 | class PandaMapping { |
394 | ||
045b432d | 395 | // How many channels are on the panda board |
19ea62fd | 396 | public final static int CHANNELS_PER_BOARD = 16; |
045b432d | 397 | |
44b8de9c | 398 | // How many total pixels on the whole board |
84086fa3 | 399 | public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD; |
44b8de9c | 400 | |
45f43cc2 | 401 | final String ip; |
84086fa3 | 402 | final ChannelMapping[] channelList = new ChannelMapping[CHANNELS_PER_BOARD]; |
45f43cc2 | 403 | |
84086fa3 | 404 | PandaMapping(String ip, ChannelMapping[] rawChannelList) { |
45f43cc2 | 405 | this.ip = ip; |
a922e963 MS |
406 | |
407 | // Ensure our array is the right length and has all valid items in it | |
84086fa3 MS |
408 | for (int i = 0; i < channelList.length; ++i) { |
409 | channelList[i] = (i < rawChannelList.length) ? rawChannelList[i] : new ChannelMapping(); | |
a922e963 MS |
410 | if (channelList[i] == null) { |
411 | channelList[i] = new ChannelMapping(); | |
412 | } | |
045b432d | 413 | } |
e73ef85d | 414 | } |
1ecdb44a MS |
415 | } |
416 | ||
a922e963 | 417 | /** |
e27a8652 | 418 | * Each channel on a pandaboard can be mapped in a number of modes. The typical is |
a922e963 MS |
419 | * to a series of connected cubes, but we also have special mappings for the bass box, |
420 | * the speaker enclosures, and the DJ booth floor. | |
421 | * | |
422 | * This class is just the mapping meta-data. It sanitizes the input to make sure | |
423 | * that the cubes and objects being referenced actually exist in the model. | |
424 | * | |
425 | * The logic for how to encode the pixels is contained in the PandaDriver. | |
426 | */ | |
84086fa3 MS |
427 | class ChannelMapping { |
428 | ||
429 | // How many cubes per channel xc_PB is configured for | |
19ea62fd | 430 | public final static int CUBES_PER_CHANNEL = 1; |
45f43cc2 | 431 | |
84086fa3 MS |
432 | // How many total pixels on each channel |
433 | public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL; | |
434 | ||
435 | public static final int MODE_NULL = 0; | |
436 | public static final int MODE_CUBES = 1; | |
437 | public static final int MODE_BASS = 2; | |
438 | public static final int MODE_SPEAKER = 3; | |
1d75c8a9 | 439 | public static final int MODE_STRUTS_AND_FLOOR = 4; |
84086fa3 MS |
440 | public static final int MODE_INVALID = 5; |
441 | ||
442 | public static final int NO_OBJECT = -1; | |
443 | ||
444 | final int mode; | |
445 | final int[] objectIndices = new int[CUBES_PER_CHANNEL]; | |
446 | ||
447 | ChannelMapping() { | |
448 | this(MODE_NULL); | |
449 | } | |
450 | ||
451 | ChannelMapping(int mode) { | |
452 | this(mode, new int[]{}); | |
453 | } | |
454 | ||
455 | ChannelMapping(int mode, int rawObjectIndex) { | |
456 | this(mode, new int[]{ rawObjectIndex }); | |
457 | } | |
458 | ||
459 | ChannelMapping(int mode, int[] rawObjectIndices) { | |
460 | if (mode < 0 || mode >= MODE_INVALID) { | |
461 | throw new RuntimeException("Invalid channel mapping mode: " + mode); | |
462 | } | |
463 | if (mode == MODE_SPEAKER) { | |
464 | if (rawObjectIndices.length != 1) { | |
465 | throw new RuntimeException("Speaker channel mapping mode must specify one speaker index"); | |
466 | } | |
467 | int speakerIndex = rawObjectIndices[0]; | |
468 | if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) { | |
3b2e0b4a | 469 | throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex); |
84086fa3 | 470 | } |
1d75c8a9 | 471 | } else if ((mode == MODE_STRUTS_AND_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) { |
84086fa3 | 472 | if (rawObjectIndices.length > 0) { |
3b2e0b4a | 473 | throw new RuntimeException("Bass/floor/null mappings cannot specify object indices"); |
84086fa3 MS |
474 | } |
475 | } else if (mode == MODE_CUBES) { | |
476 | for (int rawCubeIndex : rawObjectIndices) { | |
477 | if (glucose.model.getCubeByRawIndex(rawCubeIndex) == null) { | |
478 | throw new RuntimeException("Non-existing cube specified in cube mapping: " + rawCubeIndex); | |
479 | } | |
480 | } | |
481 | } | |
482 | ||
483 | this.mode = mode; | |
484 | for (int i = 0; i < objectIndices.length; ++i) { | |
485 | objectIndices[i] = (i < rawObjectIndices.length) ? rawObjectIndices[i] : NO_OBJECT; | |
486 | } | |
487 | } | |
2bb56822 | 488 | } |