Hackathon anims
[SugarCubes.git] / _Mappings.pde
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1/**
2 * DOUBLE BLACK DIAMOND DOUBLE BLACK DIAMOND
3 *
4 * //\\ //\\ //\\ //\\
5 * ///\\\ ///\\\ ///\\\ ///\\\
6 * \\\/// \\\/// \\\/// \\\///
7 * \\// \\// \\// \\//
8 *
9 * EXPERTS ONLY!! EXPERTS ONLY!!
10 *
186bc4d3 11 * This file implements the mapping functions needed to lay out the physical
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12 * cubes and the output ports on the panda board. It should only be modified
13 * when physical changes or tuning is being done to the structure.
14 */
45f43cc2 15
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16final int MaxCubeHeight = 6;
17final int NumBackTowers = 16;
18
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19public Model buildModel() {
20
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21 // Shorthand helpers for specifying wiring more quickly
22 final Cube.Wiring WFL = Cube.Wiring.FRONT_LEFT;
23 final Cube.Wiring WFR = Cube.Wiring.FRONT_RIGHT;
24 final Cube.Wiring WRL = Cube.Wiring.REAR_LEFT;
25 final Cube.Wiring WRR = Cube.Wiring.REAR_RIGHT;
95c50032 26
a3ccf23a 27 // Utility value if you need the height of a cube shorthand
95c50032 28 final float CH = Cube.EDGE_HEIGHT;
73687629 29 final float CW = Cube.EDGE_WIDTH ;
ae579223 30
a3ccf23a 31 // Positions for the bass box
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32 final float BBY = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH;
33 final float BBX = 56;
34 final float BBZ = 2;
35
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36 // The model is represented as an array of towers. The cubes in the tower
37 // are represenented relatively. Each tower has an x, y, z reference position,
38 // which is typically the base cube's bottom left corner.
39 //
40 // Following that is an array of floats. A 2-d array contains an x-offset
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41 // and a z-offset from the previous reference position. Typically the first cube
42 // will just be {0, 0}. Each successive cube uses the position of the previous
43 // cube as its reference.
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44 //
45 // A 3-d array contains an x-offset, a z-offset, and a rotation about the
46 // y-axis.
47 //
48 // The cubes automatically increment their y-position by Cube.EDGE_HEIGHT.
e27a8652 49
73687629 50 // To-Do: (Mark Slee, Alex Green, or Ben Morrow): The Cube # is determined by the order in this list.
51 // "raw object index" is serialized by running through towermapping and then individual cube mapping below.
52 // We can do better than this. The raw object index should be obvious from the code-- looking through the
53 // rendered simulation and counting through cubes in mapping mode is grossly inefficient.
e28f168c 54
73687629 55 TowerMapping[] towerCubes = new TowerMapping[] {};
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56
57 // Single cubes can be constructed directly here if you need them
58 Cube[] singleCubes = new Cube[] {
bf1fe2d4 59 // new Cube(15, int( Cube.EDGE_HEIGHT), 39, 0, 10, 0, WRL), // Back left channel behind speaker
f1370a0b 60 //new Cube(x, y, z, rx, ry, rz, wiring),
bf1fe2d4 61 //new Cube(0,0,0,0,225,0, WRR),
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62 };
63
64 // The bass box!
73687629 65 // BassBox bassBox = BassBox.unlitBassBox(BBX, 0, BBZ); // frame exists, no lights
66 BassBox bassBox = BassBox.noBassBox(); // no bass box at all
e89eda9f 67 // BassBox bassBox = new BassBox(BBX, 0, BBZ); // bass box with lights
e28f168c 68
f0cc0ba5 69 // The speakers!
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70 List<Speaker> speakers = Arrays.asList(new Speaker[] {
71 // Each speaker parameter is x, y, z, rotation, the left speaker comes first
73687629 72 // new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH + 8, 6, 3, -15)
3b2e0b4a 73 });
f0cc0ba5 74
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75
76 ////////////////////////////////////////////////////////////////////////
77 // dan's proposed lattice
78 ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>();
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79 //if (NumBackTowers != 25) exit();
80 for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
81 (i+1)*CW, // x
82 (i % 2 == 0) ? 0 : CH * 2./3. , // y
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83 - ((i % 2 == 0) ? 11 : 0) + 80 , // z
84 -45, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight) ); // num cubes
bf1fe2d4 85
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86// for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
87// (i+1)*CW, // x
88// (i % 2 == 0) ? 0 : CH * 2./3. , // y
89// - ((i % 2 == 0) ? 0 : 11) + 80 - pow(CH*CH + CW*CW, .5), // z
90// 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) );
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91
92 // for (int i=0; i<2 ; i++) scubes.add(new StaggeredTower(
93 // (i+1)*CW, // x
94 // 0 , // y
95 // - 0 + 97 - 2*pow(CH*CH + CW*CW, .5), // z
96 // 225, MaxCubeHeight ) );
97
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98 ArrayList<Cube> dcubes = new ArrayList<Cube>();
99 // for (int i=1; i<6; i++) {
100 // if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR));
101 // dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR));
102 // }
103
a981ea46 104float current_x_position = 0;
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105// scubes.add(new StaggeredTower(//tower 1
106// current_x_position, // x
107// 15 , // y
108// 0 , // z
109// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
110// current_x_position += 25.25;
111// scubes.add(new StaggeredTower(// tower 2
112// current_x_position, // x
113// 0 , // y
114// -10.5 , // z
115// 45, 6, new Cube.Wiring[] { WFR, WFL, WRR, WRR, WFL, WRR}) );
116// current_x_position += 25.25;
117// scubes.add(new StaggeredTower(//tower 3
118// current_x_position, // x
119// 15 , // y
120// 0, // z
121// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WRR, WFL, WRR}) );
122// current_x_position += 25.25;
123// scubes.add(new StaggeredTower(//tower 4
124// current_x_position, // x
125// 0, // y
126// -10.5 , // z
127// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
128// current_x_position += 28;
129// scubes.add(new StaggeredTower(//tower 5
130// current_x_position, // x
131// 15 , // y
132// -4.5 , // z
133// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
134// current_x_position += 28;
135// scubes.add(new StaggeredTower(//tower 6
136// current_x_position, // x
137// 0 , // y
138// -10.5, // z
139// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
140// current_x_position += 25.25;
141// scubes.add(new StaggeredTower(// tower 7
142// current_x_position, // x
143// 15 , // y
144// 0, // z
145// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
146// current_x_position += 25.25;
147// scubes.add(new StaggeredTower(//tower 8
148// current_x_position, // x
149// 0 , // y
150// -10.5 , // z
151// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
152// current_x_position += 25.25;
153// scubes.add(new StaggeredTower(//tower 9
154// current_x_position, // x
155// 15 , // y
156// 0, // z
157// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
158// current_x_position += 25.25;
159
160// //TOWERS ON DANCE FLOOR
161// scubes.add(new StaggeredTower(//tower 10
162// 83.75+39+43-124.5, // x
163// 0, // y
164// -47.5-43, // z
165// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
166// scubes.add(new StaggeredTower(//tower 11
167// 83.75, // x
168// 0, // y
169// -47.5, // z
170// 45, 4, new Cube.Wiring[]{ WFL, WRR, WRR, WFL}) );
171// scubes.add(new StaggeredTower(//tower 12
172// 83.75+39, // x
173// 0, // y
174// -47.5, // z
175// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
176// scubes.add(new StaggeredTower(//tower 13
177// 83.75+39+43, // x
178// 0, // y
179// -47.5-43, // z
180// 45, 4, new Cube.Wiring[]{ WFL, WRR, WFL, WRR}) );
d93dc84a 181
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182// scubes.add(new StaggeredTower(// Single cube on top of tower 4
183// 42, // x
184// 112 , // y
185// 72, // z
186// -10, 1, new Cube.Wiring[]{ WRL}) );
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187
188
189
190
191
192
193
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194 //////////////////////////////////////////////////////////////////////
195 // BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! //
196 //////////////////////////////////////////////////////////////////////
197
f0cc0ba5 198 // These guts just convert the shorthand mappings into usable objects
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199 ArrayList<Tower> towerList = new ArrayList<Tower>();
200 ArrayList<Cube> tower;
3fa45e9e 201 Cube[] cubes = new Cube[200];
46fc29d4 202 int cubeIndex = 1;
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203 float px, pz, ny;
204 for (TowerMapping tm : towerCubes) {
205 px = tm.x;
206 ny = tm.y;
207 pz = tm.z;
46fc29d4 208 tower = new ArrayList<Cube>();
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209 for (CubeMapping cm : tm.cubeMappings) {
210 tower.add(cubes[cubeIndex++] = new Cube(px = px + cm.dx, ny, pz = pz + cm.dz, 0, cm.ry, 0, cm.wiring));
211 ny += Cube.EDGE_HEIGHT;
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212 }
213 towerList.add(new Tower(tower));
214 }
73687629 215
f1370a0b 216
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217 for (Cube cube : singleCubes) {
218 cubes[cubeIndex++] = cube;
219 }
220 for (Cube cube : dcubes) {
221 cubes[cubeIndex++] = cube;
222 }
270a8b44 223 for (StaggeredTower st : scubes) {
73687629 224 tower = new ArrayList<Cube>();
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225 for (int i=0; i < st.n; i++) {
226 Cube.Wiring w = (i < st.wiring.length) ? st.wiring[i] : WRR;
227 tower.add(cubes[cubeIndex++] = new Cube(st.x, st.y + CH* 4/3.*i, st.z, 0, st.r, 0, w));
228 }
73687629 229 towerList.add(new Tower(tower));
2bb56822 230 }
e76480d4 231
7dceead9 232 return new Model(towerList, cubes, bassBox, speakers);
186bc4d3 233}
e73ef85d 234
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235/**
236 * This function maps the panda boards. We have an array of them, each has
237 * an IP address and a list of channels.
238 */
186bc4d3 239public PandaMapping[] buildPandaList() {
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240 final int LEFT_SPEAKER = 0;
241 final int RIGHT_SPEAKER = 1;
242
3b2e0b4a 243 // 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16.
186bc4d3 244 return new PandaMapping[] {
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245 new PandaMapping(
246 "10.200.1.28", new ChannelMapping[] {
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247 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39 }),
248 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
249 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45 }),
250 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48 }),
251 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new front thing
252 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new back thing
253 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13, 14, 15 }), // new back thing
bf1fe2d4 254 }),
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255 new PandaMapping(
256 "10.200.1.29", new ChannelMapping[] {
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257 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21 }),
258 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
259 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3 }),
260 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6 }),
261 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7, 8, 9 }),
cd1c3313 262
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263 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10, 11, 12 }),
264 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18 }),
265// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36}),
266// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
267// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21}),
268// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24}),
269// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27}),
270// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30}),
271// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33}),
272// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
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273 }),
274 new PandaMapping(
275 "10.200.1.30", new ChannelMapping[] {
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276 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42 }),
277 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
278 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24 }),
279 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27 }),
280 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30 }),
281 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33 }),
282 new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36 }),
283// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J3 *
284// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J4 //ORIG *
285// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39}), // 30 J7 *
286// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42}), // 30 J8 *
287// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45}), // 30 J13 (not working)
288// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48}), // 30 J14 (unplugged)
289// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51}), // 30 J15 (unplugged)
290// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 52, 53, 54}), // 30 J16
df18145f 291 }),
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292// new PandaMapping(
293// "10.200.1.31", new ChannelMapping[] {
294// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 65, 66}), // J3
295// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J4
296// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 55, 56}), // 30 J7
297// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 57, 58}), // J8
298// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 59, 60}), // J13
299// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 61, 62}), // 30 J14
300// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 63, 64}), // J15
301// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J16
302// }),
303
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304 // new PandaMapping(
305 // "10.200.1.32", new ChannelMapping[] {
306 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J3
307 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J4
308 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 67, 68}), // 30 J7
309 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 69, 70}), // J8
310 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J13
311 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14
312 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J15
313 // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J16
314 // }),
3b2e0b4a 315 };
45f43cc2 316}
e73ef85d 317
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318class TowerMapping {
319 public final float x, y, z;
320 public final CubeMapping[] cubeMappings;
321
322 TowerMapping(float x, float y, float z, CubeMapping[] cubeMappings) {
323 this.x = x;
324 this.y = y;
325 this.z = z;
326 this.cubeMappings = cubeMappings;
327 }
328}
329
330class CubeMapping {
331 public final float dx, dz, ry;
332 public final Cube.Wiring wiring;
333
334 CubeMapping(float dx, float dz, Cube.Wiring wiring) {
73687629 335 this(dx, dz, 0., wiring);
f0cc0ba5 336 }
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337 CubeMapping(float dx, float dz, float ry) {
338 this(dz, dz, ry, Cube.Wiring.FRONT_LEFT);
339 }
340
341 CubeMapping(float dx, float dz, float ry, Cube.Wiring wiring) {
342 this.dx = dx;
343 this.dz = dz;
344 this.ry = ry;
345 this.wiring = wiring;
346 }
347}
348
73687629 349class StaggeredTower {
350 public final float x, y, z, r;
351 public final int n;
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352 public final Cube.Wiring[] wiring;
353 StaggeredTower(float _x, float _y, float _z, float _r, int _n) { this(_x, _y, _z, _r, _n, new Cube.Wiring[]{}); }
354 StaggeredTower(float _x, float _y, float _z, float _r, int _n, Cube.Wiring[] _wiring) { x=_x; y=_y; z=_z; r=_r; n=_n; wiring=_wiring;}
73687629 355}
356
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357/**
358 * Each panda board has an IP address and a fixed number of channels. The channels
359 * each have a fixed number of pixels on them. Whether or not that many physical
360 * pixels are connected to the channel, we still send it that much data.
361 */
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362class PandaMapping {
363
045b432d 364 // How many channels are on the panda board
e28f168c 365 public final static int CHANNELS_PER_BOARD = 8;
045b432d 366
44b8de9c 367 // How many total pixels on the whole board
84086fa3 368 public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD;
44b8de9c 369
45f43cc2 370 final String ip;
84086fa3 371 final ChannelMapping[] channelList = new ChannelMapping[CHANNELS_PER_BOARD];
45f43cc2 372
84086fa3 373 PandaMapping(String ip, ChannelMapping[] rawChannelList) {
45f43cc2 374 this.ip = ip;
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375
376 // Ensure our array is the right length and has all valid items in it
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377 for (int i = 0; i < channelList.length; ++i) {
378 channelList[i] = (i < rawChannelList.length) ? rawChannelList[i] : new ChannelMapping();
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379 if (channelList[i] == null) {
380 channelList[i] = new ChannelMapping();
381 }
045b432d 382 }
e73ef85d 383 }
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384}
385
a922e963 386/**
e27a8652 387 * Each channel on a pandaboard can be mapped in a number of modes. The typical is
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388 * to a series of connected cubes, but we also have special mappings for the bass box,
389 * the speaker enclosures, and the DJ booth floor.
390 *
391 * This class is just the mapping meta-data. It sanitizes the input to make sure
392 * that the cubes and objects being referenced actually exist in the model.
393 *
394 * The logic for how to encode the pixels is contained in the PandaDriver.
395 */
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396class ChannelMapping {
397
398 // How many cubes per channel xc_PB is configured for
399 public final static int CUBES_PER_CHANNEL = 4;
45f43cc2 400
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401 // How many total pixels on each channel
402 public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL;
403
404 public static final int MODE_NULL = 0;
405 public static final int MODE_CUBES = 1;
406 public static final int MODE_BASS = 2;
407 public static final int MODE_SPEAKER = 3;
1d75c8a9 408 public static final int MODE_STRUTS_AND_FLOOR = 4;
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409 public static final int MODE_INVALID = 5;
410
411 public static final int NO_OBJECT = -1;
412
413 final int mode;
414 final int[] objectIndices = new int[CUBES_PER_CHANNEL];
415
416 ChannelMapping() {
417 this(MODE_NULL);
418 }
419
420 ChannelMapping(int mode) {
421 this(mode, new int[]{});
422 }
423
424 ChannelMapping(int mode, int rawObjectIndex) {
425 this(mode, new int[]{ rawObjectIndex });
426 }
427
428 ChannelMapping(int mode, int[] rawObjectIndices) {
429 if (mode < 0 || mode >= MODE_INVALID) {
430 throw new RuntimeException("Invalid channel mapping mode: " + mode);
431 }
432 if (mode == MODE_SPEAKER) {
433 if (rawObjectIndices.length != 1) {
434 throw new RuntimeException("Speaker channel mapping mode must specify one speaker index");
435 }
436 int speakerIndex = rawObjectIndices[0];
437 if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) {
3b2e0b4a 438 throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex);
84086fa3 439 }
1d75c8a9 440 } else if ((mode == MODE_STRUTS_AND_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) {
84086fa3 441 if (rawObjectIndices.length > 0) {
3b2e0b4a 442 throw new RuntimeException("Bass/floor/null mappings cannot specify object indices");
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443 }
444 } else if (mode == MODE_CUBES) {
445 for (int rawCubeIndex : rawObjectIndices) {
446 if (glucose.model.getCubeByRawIndex(rawCubeIndex) == null) {
447 throw new RuntimeException("Non-existing cube specified in cube mapping: " + rawCubeIndex);
448 }
449 }
450 }
451
452 this.mode = mode;
453 for (int i = 0; i < objectIndices.length; ++i) {
454 objectIndices[i] = (i < rawObjectIndices.length) ? rawObjectIndices[i] : NO_OBJECT;
455 }
456 }
2bb56822 457}